Post by ~Memzak~ on Mar 13, 2011 10:52:56 GMT
Announcements:
Gaia Seige. 01/07/2012
Activity boost! Today is the day we begin our seige on the major phoenix base: Gaia. It shall be a large-scale assault with many troops and lots of RP. Be there. The ranks thread was also updated and made neater. Research is about to break into the 25 page barrier and the Memzakian Bank is doing alright. Be sure to use the links in the header for active updates.
New Header Colors 12/05/2011
I have gotten Pie to add some more of my code to the MA header and add some colors to our header. You can now spot the four military factions of the army easier than before.
Activity! 16/04/2011
If you are reading this, it's been a month since the last announcement. That shows how inactive this board has been. So if you are seeing this, PLEASE be more active, post more and call any other members of the MA to come back and regain activity.
Information Table! 13/03/2011
A new information table shall be put up in our board with useful links to parts of the board! In future I'll make little graphic image tiles for the Soldiers 2.0, Ranks, Tech Dev and Bank links.
Note:If you are not seeing it that means it hasn't been put up yet.
New Battle Methods! 13/03/2011
I've decided to revamp the way our battles take place. It seems weird that we never accumulate losses doesn't it? So now whenever we get attacked, or are attacking we shall RP the battle as usual in as much gruesome detail as needed and at the end of the RP battle I'll use the WarSim to calculate what bonuses we get (depending on the battle, ie: The one with the the massive gun things, each one we captured was +50 to us and each one they captured was +50 to them) and then calculate our losses.
This shall also make it a bit more realistic as in, we won't be able to hold a base with 10000 Troops if they attack with 50000 even if we are defending and have a +100 bonus because we managed to find out about them beforehand...
This shall make battles a lot more realistic.
So now, what happens once troops die? Well to avoid having to constantly update the Soldiers 2.0 thread, every 48 hours your troops are brought back up to their maximum. (and every time we take a base we'll be able to build more Cytronian Training Centers and raise our Cytronian Army maximum by 10000, hence why we have 40000 Cytronians now! (3 west outposts and 10000 from base camp that we use for attacks)
Note: If we manage to capture 10 Outposts everyone will be allowed to have double what they are allowed. (AKA if you have one legion you can now have two. (5000 troops) ...or if you have 1 company you can have 2 (480 troops)) As for planes and boats, those will increase as we get more at their own rate.
Once we have 20 Outposts, everyone who has a legion will be allowed a Regiment and every one gets promoted... etc.
This will give us some incentive to capture more outposts.
Nonjas! 13/03/2011
Please go here and scroll down (A LOT DOWN) until you reach Nonja Invasion: Origins.
That is where the nonjas are at the moment in our canon. T9 has contacted us and shall help us time to time in the future with our war against the Phoenix Federation.
We are not against the nonjas, nor allied. We are simply paying them for their services. (in phoenix troops for breeding programs they have)
Activity! 13/03/2011
If you are reading this, PLEASE come back and post more. I fear we need to make a large comeback if we are to remain active, don't abandon the army!
Congratulations! 13/03/2011
Congrats to Draxor for making the new rank of Colonel! (For meeting the requirements by taking part in a successful mission!
His Company is now a Battalion of 1000 troops! He may also start a single research chain now!
Thats all for now. I'll update this thread with more announcements in the future.
Gaia Seige. 01/07/2012
Activity boost! Today is the day we begin our seige on the major phoenix base: Gaia. It shall be a large-scale assault with many troops and lots of RP. Be there. The ranks thread was also updated and made neater. Research is about to break into the 25 page barrier and the Memzakian Bank is doing alright. Be sure to use the links in the header for active updates.
New Header Colors 12/05/2011
I have gotten Pie to add some more of my code to the MA header and add some colors to our header. You can now spot the four military factions of the army easier than before.
Activity! 16/04/2011
If you are reading this, it's been a month since the last announcement. That shows how inactive this board has been. So if you are seeing this, PLEASE be more active, post more and call any other members of the MA to come back and regain activity.
Information Table! 13/03/2011
A new information table shall be put up in our board with useful links to parts of the board! In future I'll make little graphic image tiles for the Soldiers 2.0, Ranks, Tech Dev and Bank links.
Note:If you are not seeing it that means it hasn't been put up yet.
New Battle Methods! 13/03/2011
I've decided to revamp the way our battles take place. It seems weird that we never accumulate losses doesn't it? So now whenever we get attacked, or are attacking we shall RP the battle as usual in as much gruesome detail as needed and at the end of the RP battle I'll use the WarSim to calculate what bonuses we get (depending on the battle, ie: The one with the the massive gun things, each one we captured was +50 to us and each one they captured was +50 to them) and then calculate our losses.
This shall also make it a bit more realistic as in, we won't be able to hold a base with 10000 Troops if they attack with 50000 even if we are defending and have a +100 bonus because we managed to find out about them beforehand...
This shall make battles a lot more realistic.
So now, what happens once troops die? Well to avoid having to constantly update the Soldiers 2.0 thread, every 48 hours your troops are brought back up to their maximum. (and every time we take a base we'll be able to build more Cytronian Training Centers and raise our Cytronian Army maximum by 10000, hence why we have 40000 Cytronians now! (3 west outposts and 10000 from base camp that we use for attacks)
Note: If we manage to capture 10 Outposts everyone will be allowed to have double what they are allowed. (AKA if you have one legion you can now have two. (5000 troops) ...or if you have 1 company you can have 2 (480 troops)) As for planes and boats, those will increase as we get more at their own rate.
Once we have 20 Outposts, everyone who has a legion will be allowed a Regiment and every one gets promoted... etc.
This will give us some incentive to capture more outposts.
Nonjas! 13/03/2011
Please go here and scroll down (A LOT DOWN) until you reach Nonja Invasion: Origins.
That is where the nonjas are at the moment in our canon. T9 has contacted us and shall help us time to time in the future with our war against the Phoenix Federation.
We are not against the nonjas, nor allied. We are simply paying them for their services. (in phoenix troops for breeding programs they have)
Activity! 13/03/2011
If you are reading this, PLEASE come back and post more. I fear we need to make a large comeback if we are to remain active, don't abandon the army!
Congratulations! 13/03/2011
Congrats to Draxor for making the new rank of Colonel! (For meeting the requirements by taking part in a successful mission!
His Company is now a Battalion of 1000 troops! He may also start a single research chain now!
Thats all for now. I'll update this thread with more announcements in the future.