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Post by Qwerty on Feb 9, 2011 1:16:12 GMT
I don't trust that battle as far as I can throw it. You didn't fairly take turns between characters without any bias.
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Post by nmagain on Feb 9, 2011 11:34:05 GMT
I let the AI take turn because if I control a character every time I attack the enemy always attacks first, which ruins the point in "take turns attacking"
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Post by Qwerty on Feb 9, 2011 23:37:36 GMT
That would depend on the speed, something determined when we make the characters.
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Post by GloveParty on Feb 10, 2011 0:34:56 GMT
Stats cannot be changed.
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Post by Qwerty on Feb 10, 2011 0:40:18 GMT
I mean, indirectly. Heavier weapon = slower character. Although, I do think we should be able to change stats, if possible in arena mode.
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Post by Fringe Pioneer on Feb 10, 2011 1:24:01 GMT
If someone can make a recommendation for what items Jedi scum ought to have, this should otherwise be ready for the sake of fun at the expense of rebel scum... Name | <jediScum[0]> | Race | Human | Gender | Male | Skills | 5 Swordsman
| Items | ? | Biography | Jedi scum == Rebel scum
Hear no good, see no good, fear no good: evil in the Light Side of the Force is all it knows.
Any questions? | Strategy | Exactly like a Stick Ranger Gladiator: rush up to the enemy and swing away, even if it means getting killed in one hit. |
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