General Veers : *General Veers rolls his 10 sided die.* Rolled: 9
*General Veers finishes the rest of the resurrection to heal back the rest of his original health with help from his die roll.* Rolled: 8 Result: Using this dice roll and the one you did, you successfully regain all of your health.
*General Veers attempts to craft a second 10 sided die.* Rolled: 2 Result: You pick up a rock from the ground and try to turn it into a 10 sided die and fail. Oh well, atleast you managed to craft a 4 sided die.
Vertigo: Vertigo hops onto the back of his tiger, and charges into the pyramid towards the group already inside. Rolled: 2 Result: You hop on your pet tiger, unfortunately you're too fat, the tiger falls over in pain.
Izacque: I look for batteries or a ban hammer Rolled: 3 Result: You can't find any hammers, but you find an AA battery!, only one more to go!
Elmach: I make a nuclear bomb and attempt to blow open the pyramid, shedding light on the issue. Rolled: 2 (this is gonna be good) Result: You make a nuclear bomb and launch it at the pyramid, too bad your bomb is not powerful enough to blow the mighty dungeon pyramid up, but the bomb explodes anyway, killing everybody outside of the pyramid.
Draxor: I start climbing the pyramid and find a loose block. I throw it into the pyramid entrance, at the Thread Shitter. Rolled: 1 Result: As you leave the pyramid, you die from radiation
Temporarily9: I climb the rope over to where Vertigo is while juggling bricks. Rolled: 6 Result: Just as you're leave the pyramid, you see Draxor dying from the amounts of radiation out there, better stay inside.
GGoodie: I siphon GV's dice roll to instead heal my wounded buttocks. Rolled: - You're too late, Veers has already used his dice roll.
10 Year-Old Moderator uses cry Rolled: 2 Result: Defense goes up by 17
Damage done this round 1000 Damage to GV, Draxor, Vertigo, Knife Wielding Tiger, and Elmach
GGoodie: I use my Troll Attack to cause the 10 Year-Old Moderator to become enraged, then barrage him with a series of "u mad?" Rolled: 6 Result: 10 Year-Old Moderator is now enraged. You attack him with a barrage of physical u-mads, causing him great damage
Izacque: I look for an infinite energy device Rolled: 10 Result: Holy crap, it's a chest containing five infinite energy devices!
Temporarily9: I roll to revive Veers. Rolled: 7 Result: You successfully revive the General with 820 health.
10 Year-Old Moderator uses Final Warning Rolled: 5 Result: Ban charge increased by 2
Damage done this round 1000 Damage to GV, Draxor, Vertigo, Knife Wielding Tiger, and Elmach
I try to convert one infinite energy device into an infinite health device. I hide another in a secret secret place that noone will know. I try to convert another into an infinite damage device and test it on a pidgen. I try to use another to make and infinite strong force field that only I have access to.
I hope I do not roll a 1 :-}
[/post] You want sigs? avvys? stars? anything? Come to my shop! Custom graphics, Great Prices! The Graphics Shop
*GGoodie, realizing that logic doesn't have a good chance of penetrating the Ten-Year-Old Moderator's Force-Field, beings to assault him with Troll-Logic Hurricane*
Post by Fringe Pioneer on Aug 23, 2011 22:28:44 GMT
I'm sorry, but I beg to differ: as a Three Year Old Moderator (with over one solid year as a Triumvir), logic is the ultimate penetrating force to which I must listen. I'm sure the rest of the Triumvirate and other staff members would agree that they can't fight well-formed logic. Troll logic, on the other hand, would only aggravate me, let alone the accursed Kurai-logic.
Besides, I'm hoping that, with a 10, logic will turn our foe into our ally. If you don't think there's a chance of that, then I suggest that you upgrade your troll logic into the demonic Kurai-logic...
GV, by ten year old he means age, not amount of time as moderator. We are dealing with an immature, stuck-up and close-minded child, not a sensible admin.
"Don't take life too seriously. You'll never get out alive." Joined: Mar 15, 2009
Izacque: I try to convert one infinite energy device into an infinite health device. I hide another in a secret secret place that noone will know. I try to convert another into an infinite damage device and test it on a pigeon. I try to use another to make and infinite strong force field that only I have access to. Rolled: 4 Result: Well shit, two of you attempts has failed, at least you managed to an infinite damage device, right? Wrong, you just made a really cool looking ray gun.
General Veers: *General Veers rolls his 10 sided die to ensure Izacque doesn't horribly fail with a 1.* Rolled: 9 Result: You try to time travel to the past and help Izacque, but unfortunately fail. You can still use this dice roll later, though.
GGoodie: *GGoodie, realizing that logic doesn't have a good chance of penetrating the Ten-Year-Old Moderator's Force-Field, beings to assault him with Troll-Logic Hurricane* Rolled: 5 Result: Your Troll-logic maddens the moderator and hurts him. 300 damage done.
Temporarily9: I use an all-out Kurai-logic blast on the moderator! Rolled: 1 Result: Your Kurai-logic does little damage, very little. 20 damage done.
10 Year-Old Moderator uses Ban on Temporarily9 Rolled: 10 Result: Temporarily9 has been successfully banned from attacking.
Damage done this round
320 Damage to 10 Year-Old Moderator. -5 Defense for 10 Year-Old Moderator.
Characters Izacque 830/1000 Temporarily9 950/1000 Banned from attacking Draxor 0/1000 GGoodie 900/1000 General Veers 820/1000 Revived in the middle of a highly radiated area, radiation resistant. Vertigo 0/1000 Elmach 0/1000
Allies
Foes 10 Year-Old Moderator 4510/5000 +12 Defense, dis niga mad.
Post by Fringe Pioneer on Aug 24, 2011 13:40:12 GMT
*After hearing GGoodie's explanation about the Ten Year Old Moderator, General Veers decides to take a different approach. He uses DDoS against the Ten Year Old Moderator to prevent the moderator from being able to attack until the shorter of someone making a failing attack with a roll of 4 or less, or being attacked three times. With help from his roll of 9, General Veers then crafts several 10 sided dice for him and every ally in the group. How many times dice effects could be stacked on a single action he knew not, but surely having dice would be better than not having dice.*
Out of Context:
In essence, I prevent the foe from being able to attack. If someone attacks him with a roll of 4 or less, the foe will be able to attack again. If he is attacked three times, the foe will be able to attack again.
To prevent the dice crafting from being an all-out guaranteed benefit, the Ten Year Old Moderator also gets such a 10 sided die if the sum of my 9 and Nmagane's roll for my dice crafting action is 10.
*GGoodie decides he should use his dice as quickly as possible. He runs up to the paralyzed moderator and throws his dice at him with all his might before quickly ducking around a corner*
"Don't take life too seriously. You'll never get out alive." Joined: Mar 15, 2009
I am very disappoint at the failure of my two experiments. I will first see if I can fix the infinite energy devices. If not, I will see if I can makes something useful from their remains. If not, I will try to make a 10-sided dice or a 3-sided dice
A 3-sided dice would certainly have interesting possibilities :-}
[/post] You want sigs? avvys? stars? anything? Come to my shop! Custom graphics, Great Prices! The Graphics Shop
Vertigo: *Attempts to revive* Rolled: 2 Result: You're resurrected with 270 health.
Temporarily9: I roll to assist Izacque's roll on this turn, whatever it may be. You know, except attacking. In which case I'll give moral support Rolled: 5
General Veers: *After hearing GGoodie's explanation about the Ten Year Old Moderator, General Veers decides to take a different approach. He uses DDoS against the Ten Year Old Moderator to prevent the moderator from being able to attack until the shorter of someone making a failing attack with a roll of 4 or less, or being attacked three times. With help from his roll of 9, General Veers then crafts several 10 sided dice for him and every ally in the group. How many times dice effects could be stacked on a single action he knew not, but surely having dice would be better than not having dice.* Rolled: 10 (+9) Result: You roll a 19, thus performing each one of your actions perfectly. However, you have to deliver each die personally to everyone of your allies, and wait for the others to revive before usage.
GGoodie: *GGoodie decides he should use his dice as quickly as possible. He runs up to the paralyzed moderator and throws his dice at him with all his might before quickly ducking around a corner* Result: 2 Result: You don't have any dice yet, ducking in the corner is your only choice.
Izacque: I am very disappoint at the failure of my two experiments. I will first see if I can fix the infinite energy devices. If not, I will see if I can makes something useful from their remains. If not, I will try to make a 10-sided dice or a 3-sided dice Rolled: 3 (+5) Result: Your energy devices are broken forever, you make a 10 sided die along with a three sided one.
Elmach: *attempts to revive* Rolled: 9 Result: You're back and better than ever, full health.
Vertigo: I attempt to turn into god. Rolled: 1 Result: You turn into Jesus while he's being crucified, have fun.
Damage done this round
Characters Izacque 830/1000 Temporarily9 950/1000 Banned from attacking Draxor 0/1000 GGoodie 900/1000 General Veers 820/1000 Revived in the middle of a highly radiated area, radiation resistant. Vertigo ∞/∞ Elmach 1000/1000
Allies
Foes 10 Year-Old Moderator 4510/5000 +7 Defense, dis niga mad.
Temporarily9: I roll to assist Izacque's roll on this turn, whatever it may be. You know, except attacking. In which case I'll give moral support Rolled: 5
Izacque: I am very disappoint at the failure of my two experiments. I will first see if I can fix the infinite energy devices. If not, I will see if I can makes something useful from their remains. If not, I will try to make a 10-sided dice or a 3-sided dice Rolled: 3 Result: Your energy devices are broken forever, you make a 2 three sided dice.
I thought Temporarily9 helped Izacque?
*While the Ten Year Old Moderator is still DDoS'd, General Veers rolls his first of two dice (the one he first had) and, with help from the result, dashes over to Temporarily9 and hands him his die. Since Temporarily9 apparently wasn't somewhere where he would have been killed or radiation poisoned by the thermonuclear weapon, General Veers should now be safe from radiation in the event that he loses his resistance to radiation. General Veers rolls the second of his two dice (the one he recently crafted when making one for everyone) and, with help from the result, enchants his two dice so that nothing that wasn't him, General Veers, would be capable of stealing the results of his two dice.*
Temporarily9: I roll to assist Izacque's roll on this turn, whatever it may be. You know, except attacking. In which case I'll give moral support Rolled: 5
Izacque: I am very disappoint at the failure of my two experiments. I will first see if I can fix the infinite energy devices. If not, I will see if I can makes something useful from their remains. If not, I will try to make a 10-sided dice or a 3-sided dice Rolled: 3 Result: Your energy devices are broken forever, you make a 2 three sided dice.
I thought Temporarily9 helped Izacque?
*While the Ten Year Old Moderator is still DDoS'd, General Veers rolls his first of two dice (the one he first had) and, with help from the result, dashes over to Temporarily9 and hands him his die. Since Temporarily9 apparently wasn't somewhere where he would have been killed or radiation poisoned by the thermonuclear weapon, General Veers should now be safe from radiation in the event that he loses his resistance to radiation. General Veers rolls the second of his two dice (the one he recently crafted when making one for everyone) and, with help from the result, enchants his two dice so that nothing that wasn't him, General Veers, would be capable of stealing the results of his two dice.*