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Post by Likep on Dec 18, 2011 23:29:39 GMT
All about PG2 wind - the Heart of PG2. Get some ideas.
Winds Tornado - Blows Clockwise or Counterclockwise depending on Right or Left Click ○☺○ Hurricane - A Mixture of Storm and Tornado Likep
Gale - Moves and acts similar to wind but travels much faster and can go through anything, even block AlphaEpic
Fans Cyclone - Like a Black Hole. Creates Storm and Low Pressure AlphaEpic Anti Cyclone - Like a White Hole. Creates Light Wind and High Pressure AlphaEpic
Special Storm - Has special reactions with elements Likep Downburst - Goes Directly Down and Breaks Elements AlphaEpic
Now you give ideas.
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Post by Alphaepic on Dec 19, 2011 1:07:59 GMT
Cyclone - A center of low pressure that generates storm winds. Looks like a BH from EE and can only be that size.
Anticyclone - A center of high pressure that blows away storm winds and cause light winds within its radius. Looks like a WH from EE and can only be that size.
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Post by Likep on Dec 20, 2011 23:18:43 GMT
Ooh, nice. Added. I didn't think that the EE winds would end up here.
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Post by Alphaepic on Dec 21, 2011 3:21:00 GMT
You can think of it as another type of fan, except producing different winds and creating an environment instead of just Wind.
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Post by Elmach on Dec 21, 2011 21:20:22 GMT
Hey, do you mind renaming the topic "Wind [Suggestion]" or something like that?
Tornado- like fan, but blows clockwise or counterclockwise, depending on how you set it (left click or right click)
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Post by Likep on Dec 21, 2011 21:57:32 GMT
Mmk.
Nice idea, with the R/L click.
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Post by Alphaepic on Dec 22, 2011 3:34:46 GMT
Oh yea, the right click/left click was a good idea. I was trying to suggest something like 'Hurricane' but I couldn't really think of a way to make it go counter-clockwise or counter-clockwise because there aren't hemispheres in PG2.
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Post by Elmach on Dec 22, 2011 3:44:13 GMT
Could you also add a space between Downburst and Cyclone, as they really are two different kinds of stuff?
Also, I meant something more like the way I have in this title.
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Post by Likep on Dec 22, 2011 3:44:56 GMT
Hurricane - A Mixture of Storm and Tornado
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Post by Alphaepic on Dec 22, 2011 3:55:01 GMT
Could you please add how the cyclone makes LP and the anticyclone makes HP? After all, that is the major definition of them and pressure seems to be very prominent in PG2
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Post by Likep on Dec 22, 2011 4:04:02 GMT
Yeah, pressure is a big thing in PG2. All those experiments and such
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Post by Alphaepic on Dec 22, 2011 4:28:28 GMT
I don't know if this can be implemented or not, but here it is:
Gale - Moves and acts similar to wind but travels much faster and can go through anything, even block.
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Post by Likep on Dec 22, 2011 4:32:07 GMT
Your full of ideas, Alpha. Added.
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Post by Alphaepic on Dec 22, 2011 4:48:43 GMT
Thanks c:
I've been thinking about something after this thread was made. Fire/explosions give off regular wind, so maybe different elements when combusted or reacted with would release a certain type of wind. It would certainly add another dimension to the game, and add many types of new reactions.
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Post by Likep on Dec 22, 2011 4:52:03 GMT
Yes, PG2 will be amazing. Wind will be a whole new level than The Original.
Let's not forget that ha55ii rewrote the script codes. Try suggesting things that couldn't be possible in the Original!
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Post by mdog95 on Dec 22, 2011 6:44:03 GMT
OMG OMG U SHUD AD FITERS WIT PLAYR ABLTIS AN C4 AN PLUTONUM LOL
No, but really:
Ambient heat, like in PT. Say some thermite is destroying some copper out in the distance. In PG1, where there isn't ambient heat, there would be no transfer of heat through the air. Just nothing. In PG2, where there should be ambient heat, the heat from the melting copper and thermite would melt some other copper out in the near distance that isn't touching the stuff getting melted. In other words, like you feel the heat from a fire.
And you should call this thread "PG2 ideas". And add categories like "wind", "elements", "non-elements", and "reactions". Ambient heat would go under reactions.
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Post by Anonymousperson5 on Dec 22, 2011 7:54:40 GMT
Not a wind idea. Should be in a different thread. This is only for wind. Says so in the title. :V
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Post by mdog95 on Dec 22, 2011 7:57:31 GMT
This is why I said to make it a general idea thread >:U
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Post by Elmach on Dec 22, 2011 8:14:02 GMT
All about PG2 wind - the Heart of PG2. Get some ideas.
Winds Cyclone - Like a Black Hole. Creates Storm and Low Pressure AlphaEpic Anti Cyclone - Like a White Hole. Creates Light Wind and High Pressure AlphaEpic Gale - Moves and acts similar to wind but travels much faster and can go through anything, even block AlphaEpic
Fans Tornado - Blows Clockwise or Counterclockwise depending on Right or Left Click ○☺○ Hurricane - A Mixture of Storm and Tornado Likep
Special Storm - Has special reactions with elements Likep Downburst - Goes Directly Down and Breaks Elements AlphaEpic
Now you give ideas. I thought Cyclone and Anti-Cyclone were fans? Oh, god, this is completely messed up. I can't tell what is supposed to be where now. What are all of these supposed to be? How can hurricane be a mixture of storm and tornado if one is a fan and the other is a wind? What do you mean by storm "has reactions with elements"? EDIT: So I feel silly ranting now, but I feel like this format won't work well in the future, as listing all the ideas in the first post seems to be a bad idea. Plus, your summarizing confuses me, and I expect will confuse other people. I suggest having a separate thread with all the suggested stuff, like in the thread I am posting.
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