Post by Elmach on Dec 22, 2011 8:51:53 GMT
Winds
I know in the Wind Suggestions thread, there is a list of what was suggested, but... it is disturbingly non-specific. Thus, here, I have the list and elaborate on them/give my interpretation of them.
Wind
Gale: Suggested by AlphaEpic
Detailed: Gale is like wind, except it has less resistance and is on a separate layer so it is unaffected by block.
Pressure: Implied by AlphaEpic
Detailed: Objects move towards low pressure, pressure tries to equalize in a manner similar to PG1 wind physics.
Storm: Suggested by Likep
Detailed: I'm... not sure. It causes random wind bursts?
Downburst: Suggested by AlphaEpic
Detailed: It is a strong downwards wind that goes in bursts. It can break solids.
Fan
Cyclone: Suggested by AlphaEpic
Cyclone - A center of low pressure that generates storm winds. Looks like a BH from EE and can only be that size.
Detailed: Cyclone is a fan-type object that creates low pressure and Storm around it.
Anti Cyclone: Suggested by AlphaEpic
Anticyclone - A center of high pressure that blows away storm winds and cause light winds within its radius. Looks like a WH from EE and can only be that size.
Detailed: Anti-Cyclone is a fan-type object that creates high pressure and dampens winds around it.
Tornado: Suggested by Elmach/2MN2
Detailed: Tornado is a fan-type object that creates wind going around it in a circle. If created using left click, it goes clockwise, and if created with right click, it goes counterclockwise.
Hurricane: Suggested by Likep
Detailed: Hurricane is like Tornado, except it generates storm around it.
I know in the Wind Suggestions thread, there is a list of what was suggested, but... it is disturbingly non-specific. Thus, here, I have the list and elaborate on them/give my interpretation of them.
Wind
Gale: Suggested by AlphaEpic
Gale - Moves and acts similar to wind but travels much faster and can go through anything, even block.
Detailed: Gale is like wind, except it has less resistance and is on a separate layer so it is unaffected by block.
Pressure: Implied by AlphaEpic
Detailed: Objects move towards low pressure, pressure tries to equalize in a manner similar to PG1 wind physics.
Storm: Suggested by Likep
Storm - Has special reactions with elements.
Detailed: I'm... not sure. It causes random wind bursts?
Downburst: Suggested by AlphaEpic
Downburst - Doesn't have a directional line, just goes directly down in powerful bursts that can break some solids (if or when they are added).
Detailed: It is a strong downwards wind that goes in bursts. It can break solids.
Fan
Cyclone: Suggested by AlphaEpic
Cyclone - A center of low pressure that generates storm winds. Looks like a BH from EE and can only be that size.
Detailed: Cyclone is a fan-type object that creates low pressure and Storm around it.
Anti Cyclone: Suggested by AlphaEpic
Anticyclone - A center of high pressure that blows away storm winds and cause light winds within its radius. Looks like a WH from EE and can only be that size.
Detailed: Anti-Cyclone is a fan-type object that creates high pressure and dampens winds around it.
Tornado: Suggested by Elmach/2MN2
Tornado- like fan, but blows clockwise or counterclockwise, depending on how you set it (left click or right click)
Detailed: Tornado is a fan-type object that creates wind going around it in a circle. If created using left click, it goes clockwise, and if created with right click, it goes counterclockwise.
Hurricane: Suggested by Likep
Hurricane - A Mixture of Storm and Tornado
Detailed: Hurricane is like Tornado, except it generates storm around it.