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Post by IvanYiu247 on Jan 27, 2012 7:58:10 GMT
OK, we finally have Water in PG2. Let's see how it turns out in PG2.
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Post by Deleted on Jan 27, 2012 11:15:12 GMT
I'm really quite disappointed that it follows the same dot-based flow as Water in PG1. I was hoping for something different. Powder also seems to scatter slightly when falling through Water. Not sure if this is randomized, or if the Powder travels with the flow of the Water...
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Post by Alphaepic on Jan 27, 2012 23:44:14 GMT
This was an okay update. It's just another material to play around with at the moment.
I really want fire to be added though. Since fire lets off air, then the fire would probably fan out into cool shapes.
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Post by nate on Jan 28, 2012 10:06:33 GMT
I think its a neat addition but like others I was hoping for more realistic physics, being that water still doesn't level out yet.
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Post by Elmach on Jan 28, 2012 11:09:58 GMT
So I was playing with powder and water in a wind-tunnel configuration (wall on top and bottom, G-on, SIDE-LOOP), and found something out (I had light winds blowing directly rightward, and was placing water/powder at the top)
When I placed water. it fell down faster than the powder. Not that unexpected.
When I placed powder, it sort of floated a bit, but generally fell down.
Powder and water mixture (water on left click, powder on right click, left click hold right click hold don't release either), however, didn't fall as fast as the water or float as much as the powder. That's what it seems, at least. Also, it separated as it fell-- lots of powder collected at the top, and lots of water at the bottom. Any powder that got to the bottom, sank through the water, of course. So, at the end, I had a powder desert with dunes of water, covered in powder, rolling off the map.
First, there was only water at the bottom of the map, and it made waves, Then, there was powder at the bottom, with water on top making waves. Then, the waves became covered with powder and became dunes of water covered in powder. All the water managed to get squished out by the powder, and all I had left was some powder slowly going away.
Later, when the winds became even lighter, I just got a pile of powder buried under water looking like a parabola.
I really want fire to get rid of all the powder that collects everywhere.
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Post by ~Memzak~ on Jan 28, 2012 12:05:18 GMT
Cool. I like testing the new physics on Zero Gravity. Although it would be quite nice if they released PG1 as open source now since PG2 is out. (ya, I wish... but I can still dream right?)
Meh.
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Post by Elmach on Jan 28, 2012 15:29:23 GMT
I use G-off to conduct ideal tests and stuff I want to carefully tune, but I use G-on if I want to see the properties of the elements. Hey, I wonder...
1 second, constructing new testing room...
Yeah, I made an upside down wind tunnel, replaced the ceiling with BH and the floor with WH and G-off.
Powder still "floats" towards the WH in the environment, and water falls.
The main purpose to doing this was to see what would happen if it was simulating being upsidedown.
It works fine. Powder actually rises downwards when submerged in water. So trippy.
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Post by urdothor on Jan 29, 2012 3:42:48 GMT
Discovered something in G-off Usually with it off water moves faster than powder does and it also spreads out instead of staying together, But with powder and water mixed together the powder sinks to the bottom and water stays "sorta" clumped above it.
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Post by ~Memzak~ on Jan 29, 2012 12:39:07 GMT
As expected, due to there being no Gravity to pull it down. (but it still has the random movement algorithm, hence the random movement at the edge of the powder and water)
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Post by Elmach on Jan 29, 2012 21:24:03 GMT
Testing Powder and Water together in G-off Pictures showing them diffusing together: The shape, however, is conserved. I'm still watching, however, seeing if they are biased towards a direction.
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Post by Alphaepic on Jan 29, 2012 21:25:53 GMT
On G-Off Powder and Water mixed looks pretty cool. It can't move from it's position because of the lack of forces so the powder just floats randomly in the water, without stopping.
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Post by Elmach on Jan 29, 2012 21:31:14 GMT
That seems about right. More pictures: They are not biased towards any particular direction.
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Post by GloveParty on Jan 31, 2012 4:31:02 GMT
Fan-caused spirals with powder and water seem to have water mostly on the inside.
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