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Post by IvanYiu247 on Mar 16, 2012 7:02:03 GMT
Ice and Snow are here now. In addition, BG-aura was also added and a bug regarding the "arrow" of Fan is fixed.
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Post by Elmach on Mar 16, 2012 7:15:52 GMT
I believe previously, fan didn't have an arrow.
This was that which was fixed.
Previously, I stated that water would also be conserved*. This is still true, if you include ICE and SNOW as forms of water. That is, the number of [ICE], [WATER], and [SNOW] together is always constant.
*Not including boundary error.
Powder, Seed, and Gunpowder are not affected by Ice or snow. EDIT: They melt snow. Ice and fire turns ice to water. Ice and water turns water to ice. Snow and fire turns snow to water. Snow and water turns snow to water. High wind turns ice to snow.
Exploding gunpowder in ice is good for making large amounts of snow. However, it will also create a large amount of water too.
It is a pain to make a large amount of snow, due to its reaction to ice and water and fire. Never mind, just found a foolproof way to make a large amount of it. Place a line of fan facing one direction, then place ice constantly at the tip of it.
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Post by Alphaepic on Mar 16, 2012 22:45:08 GMT
The Aura effect looks much nicer and it also does the '3D' thing like blur and shade.
So far there's 9 elements and 5 ways to effect the elements without using them. There's also 7 BGs. Not bad, considering how long it's been out.
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Post by Elmach on Mar 16, 2012 23:57:05 GMT
I appear to have missed something, probably due to my being unable to manufacture large amounts of snow.
Apparently, powder melts snow. So does seed and gunpowder. Not wood, though.
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Post by Alphaepic on Mar 17, 2012 0:40:33 GMT
Every element melts snow, except for ice and wood, even in PG1.
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Post by QwertyuiopThePie on Mar 17, 2012 7:15:10 GMT
Might as well get this out of the way:
From what I can see, it's identical to PG.
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