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Post by IvanYiu247 on May 25, 2012 5:51:03 GMT
We get Lava(Magma) this time. Now we can see more differences of Stone in PG2 and in PG.
EDIT: I forgot something important. When Lava reacts with Water, Lava turns into Stone and Water turns into Steam. So there are 2 new elements actually.
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Post by endy123 on May 25, 2012 17:11:21 GMT
You can also convert Sand to Lava, Mud to Sand, Ice to Water. Steam is freaking weird... If you use Clone to get a constant source, then drop superball the steam will stream out in the same direction as the bouncing superball. I think it works for any powder but superball creates the coolest effect. seems to match velocity as well. Even something just sitting still above seems to effect it. edit: Created by dragging the lava around with BG-Blur on to show the motion.
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GIGAgamer
New Member
<!Dan-Ball!>Herp de derp
Posts: 19
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Post by GIGAgamer on May 25, 2012 19:21:57 GMT
Hmm.. lava does not melt stone. Anyways the beloved magma is back. Edit: there are two bugs in PG 2 v2.5: 1) Mentioned above, steam goes in the same net speed and direction of other particles on the screen. 2) Having the BG on blur, shade, aura and light while scale is on x2, x4 or x8 will somehow multiply the particles as if they were on a z-axis behind eachother, while you can edit only one of them (you'll know when you try it). Aura produces this bug different than blur, shade or light. Can someone report these to ha55ii?
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Post by Qwerty on May 26, 2012 8:02:35 GMT
Sure, if anyone could actually get contact with Ha55ii.
Anyway, obligatory TGD video:
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Deleted
Deleted Member
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Post by Deleted on May 26, 2012 8:42:06 GMT
Sure, if anyone could actually get contact with Ha55ii. We can. There's a tiny "Contact Us" button at the bottom of every Dan-Ball page.
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Post by Qwerty on May 26, 2012 8:47:32 GMT
Yeah, fat chance. We've been there and done that. It's a farce. You could post it on the support board and probably get a reply, though.
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Post by noodlesoup on May 26, 2012 9:43:45 GMT
Try it with some fireworks. Superball fireworks.
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GIGAgamer
New Member
<!Dan-Ball!>Herp de derp
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Post by GIGAgamer on May 28, 2012 9:09:40 GMT
Haha that gives it a neat effect!
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Post by urdothor on May 30, 2012 18:56:50 GMT
If you drag stone into lava, then lava will shoot up out of the pool. It seems the faster it is, the higher the lava goes.
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Post by Alphaepic on May 30, 2012 23:10:31 GMT
You don't even to use drag, it naturally jumps into the air if you drop stone from a high height.
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GIGAgamer
New Member
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Posts: 19
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Post by GIGAgamer on Jun 1, 2012 7:10:01 GMT
That's the process I used in my latest volcano on PG 1
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Post by endy123 on Jun 6, 2012 18:12:13 GMT
found that the stone will start sliding in the presence of lava(within 2 powder distance), like it does in PG1. (both stone started in their respective corners) there's also something odd where a column of blocking powder will form that L shape if near the sliding stone. Not sure on the cause, possibly micro-wind.
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