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Post by Negateck on Jun 24, 2012 20:10:41 GMT
Here is a list of some ideas I thought of after the v11.4 update. All should be mega boss drops.
--Calm's card-- Opposite of Berserk card- increases defense, reduces damage Calm's card 1 - +50% DF, -5% AT Calm's card 2 - +50% DF, -10% AT Calm's card 3 - +100% DF, -20% AT Calm's card 4 - +150% DF, -30% AT --Luck's card-- Affects chance of compo ability to happen [Critical's card, spirits, charms] Luck's card 1 - +25% chance Luck's card 2 - +50% chance Luck's card 3 - +75% chance Luck's card 4 - +100% chance
--Necro's card-- Poison type only, allows hp steal. Multiple bullets will increase chance. Necro's card 1 - 5% chance LP steal [only for the poison damage done] Necro's card 2 - 10% chance LP steal Necro's card 3 - 15% chance LP steal Necro's card 4 - 20% chance LP steal Necro's card 5 - 25% chance LP steal ....
--Cheap's card-- For gunners - gives a chance to wave bullet cost. Cheap's card 1 - 3% chance free bullet Cheap's card 2 - 5% chance free bullet Cheap's card 3 - 8% chance free bullet Cheap's card 4 - 10% chance free bullet
And, finally --Rubber's card-- This card WAS abandoned in coding, and if used at the moment it clones the zombie's card effect. It makes the arms of the characters longer. Would be useful for whippers, and serve as a secondary long sword's card for gladiators. Long's card 1 - +10 arm Long's card 2 - +20 arm Long's card 3 - +30 arm Long's card 4 - +40 arm
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Post by AlchmistFaust on Jun 24, 2012 20:21:52 GMT
Cheap's Card seems to be a bit impractical. It would be far more useful if it just reduced the overall cost of bullets, and could be used with guns like the Missile, that cost too much. Maybe it could even get the cost of guns that spend only 1$ each shot (including if it does because of the gunner's MAG), to cost nothing.
I didn't quite understand Long's Card. Seems like a Long Sword's Card only for every weapon.
Luck's Card seems nice but a bit complicated to use, and a 100% chance of criticals would be very very cheap in VS mode. Maybe tone it down a little.
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Post by Negateck on Jun 24, 2012 20:34:20 GMT
I didn't quite understand Long's Card. Seems like a Long Sword's Card only for every weapon. My mistake. Fixed it. Also, about the lucks card in VS mode, why not make another filter [like the hp increase filter that multiplies it] and have it make the luck's card effect NG
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Post by AlchmistFaust on Jun 24, 2012 20:44:20 GMT
Well, the Long's Card could be restricted only to meelee classes minus the gladiator, since it already has the Long Sword's card. As for the Luck's Card, maybe your idea of another filter could work. I'm not really the most expertise person when it comes to VS, so I'll let a more experienced comment on it.
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