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Post by rangerdude on Oct 4, 2016 2:25:47 GMT
On the VS, if a character uses a Ranged weapon, it will stop just as 1st enemy gets into range. Setting a Walk value to indicate range of closing in would help certain weapons, such as Staves, Shotguns and Shots. Character would still fire whenever it has a shot. Optimal would be 15 for Triple Shotgun.
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