Post by diamondassassin23 on Jan 20, 2017 8:59:16 GMT
1. There should be a blacksmith where you can craft weapons.
2. We need a rogue/thief
Pros
.can carry 2 weapons/different types and levels of weapons
.has an initiate chance to dodge attack
.has chance to "loot" ememies, stealing weapons/compo items/gold before ememy dies.
Cons
.low health (lp upgrades are lowest of all)
.once an item has been stolen it cant be dropped
.low dps
Attacks in a similar motion to boxer.
3.new compo items:
.thief's card increases chance to steal items by 5% per level (can be applied to meelee only, whipper excluded, per hit, 6 levels)
.illusionists gem/stone increases most upgraded stat by 7.5% per level (rounded down, can only be applied to priest, magician, and whipper, 5 levels)
.swift's card increases chance to dodge meelee attack by 10% per level (3 levels)
.perception's card increases chance to dodge ranged attacks by 10% per level (3 levels)
.agile's card increases chance to dodge all attacks by 5% per level (3 levels)
I realise mabye there are already similar things in game, such as dodging and blocking, but at least some of these would be great.
P.s if you can think of any more pros/cons for the rogue, let me know!
Edit: rogue upgrades proceed as follows...
Lp: increases lp by 4.5 (rounded down)
Str: decreases agi by 0.5(rounded down, cannot go below 1-7)
Dex: increases chance to dodge all attacks by 1.25% (rounded down)
Mag: increases mana per hit by .5*
*equates to 1, as the rogue duel wields
further edit: rogue weapons are as follows...
lvl 0
1st: dagger, AT: 1-2, AGI: 12-17, range: 15, type: physical, MP: N/A, BPC: N/A, bonus AT: N/A, buy/sell: 100/12
lvl 1
2nd: thunder stab, 1-2 12-17 15 thunder 7 1 1-15 250/31
3rd: quick dagger, 2-3 7-10 15 physical N/A N/A N/A 500/62
4th: poisoned stab, 2-3 12-17 15 poison 13 1 1-2 (2 secs) 750/93
5th: long dagger 2-3 12-17 20 physical N/A N/A N/A 1000/125
lvl 2
6th: cold dagger 2-3 12-18 15 ice 17 1 6-8 (0.1secs) 1500/187
7th: burnt dagger 2-3 12-18 15 fire 20 1 3-4 (0.6 secs) 2000/250
8th: hard dagger 3-5 11-19 15 physical N/A N/A N/A 2500/312
9th: frag stab 2-3 13-17 15 physical 24 3 1-2 3000/375
lvl 3
10th: spark stiletto 3-5 10-15 15 thunder 30 4 1-20 4000/500
11th: tipped stiletto 3-5 10-15 15 poison 35 2 2-4 (2.5 secs) 4500/562
12th: fast stiletto 6-8 5-10 15 physical N/A N/A N/A 5000/625
13th: frigid stiletto 4-6 10-15 15 ice 40 3 8-12 (0.2 secs)5500/687
lvl 4
14th: singed stiletto 5-7 10-15 15 fire 50 5 4-6 (1 sec) 6000/750
15th: stretched stiletto 6-8 10-15 20 physical N/A N/A N/A 6500/ 812
16th: thunder stiletto 5-7 10-15 15 thunder 57 7 1-27 7000/875
17th: iron stiletto 8-12 10-15 15 physical N/A N/A N/A 7500/937
lvl 5
18th: cracked poniard 8-12 10-15 15 physical 65 8 3-7 8000/1000
19th: kitchen knife 1-1 7-12 12 physical N/A N/A N/A 8500,85000/1062
20th: snow poniard 7-10 10-15 15 ice 67 7 10-14 (0.3 secs) 8500/1062
21st: charged poniard 7-10 10-15 15 thunder 72 10 1-35 9000/1125
22nd: toxic poniard 6-8 10-15 15 poison 77 7 4-8 (3 secs) 9500/1187
lvl 6
23rd: blazed poniard 8-12 10-15 15 fire 82 10 5-8 (1.7 secs) 10000/1250
24th: long poniard 10-15 10-15 20 physical N/A N/A N/A 11000/1375
25th: thieves poniard 9-13 5-10 15 physical N/A N/A N/A 12000/1500
26th: steel poniard 12-16 10-15 15 physical N/A N/A N/A 13000/1625
lvl 7
27th: hailstone machete 10-15 10-15 15 ice 87 13 12-16 (0.5 secs) 15000/1875
28th: electric machete 10-15 10-15 15 thunder 95 15 1-45 16000/2000
29th: fractured machete 12-16 10-15 15 physical 97 17 8-12 17000/2125
30th: venomous machete 10-15 10-15 15 poison 95 13 5-10 (4secs) 18000/2250
lvl 8
31st: quick machete 13-17 5-10 15 physical N/A N/A N/A 19000/2375
32nd: hellfire machete 11-14 10-15 15 fire 100 15 10-13 (2.5 secs) 20000/2500
33rd: extended machete 14-18 10-15 25 physical N/A N/A N/A 21000/2625
34th: devil's machete 50-80 3-7 20 fire 120 25 15-20 (5 secs) 22000/2750
that took a while...