The weapons will consist of slowing effects, poison effects, damage over time/"bleeding", ect. and the first weapon will have a basic defence lowering effect. The potency and time increases naturally each weapon level, and can also be upgraded with str and dex. Str and dex increase the effect with a multiplication effect. For example: Poison linen cloth: Poison base (weapon) 5 secs Effect multiplier (2 str) x0.4 Every level of str or dex increases the multiplier by 0.2
Pros - who doesnt love a sabateur? - list of effects. Higher level weapons can have 2 or 3 effects. The ultamate weapon has 4 effects at once - can fight as just a stick person. Base attack 2-2 and can equip comp items. Comp items deleted when a weapon is equiped.
Cons - effect multiplier effectivly x0 at level 1 - dancing takes a long time without any mag - deals 0 damage unless equiped with a damage over time weapon or not holding a weapon. Need more pros cons a nuetrals please