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Post by sparkpowder on Aug 14, 2010 13:04:53 GMT
Here are my new classes:
Grenadier: Throws Grenades at attackers.
Zapper: Launches high-voltage lightning bullets at the enemy. Unlocked by beating Seaside 6, having at least 100000 EXP, or having a Garnet 1 or greater.
Drowner: Fires water pellets at the enemy to drown them.
Super Gunner: This class is a gunner that can shoot for half or even quarter of the regular cost of a gun. This is unlockable by defeating the Castle Boss with a Needle Glove, a Lightsaber, a Quad Arrow, or a Laser Gun with a Bullet's Card 1.
Flying Boxer: A Boxer with wings. If it has less than 25 LP left, it cannot fly.
Shielder: Uses it's shield to attack enemies.
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Post by RubiksMaster123 on Aug 14, 2010 14:28:40 GMT
Grenadier: A lot of people have suggested this, but if you can add on then that would be great.
Zapper: Where do you get Seaside 6?
Drowner: Would this work underwater?
Super Gunner: I'm not really liking this idea.
Flying Boxer: I'm not liking this idea either.
Shielder: So this class would be like in front blocking damage?
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Post by Artifact123 on Aug 19, 2010 5:50:18 GMT
I like these ideas.
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Post by Rabidbadger on Aug 19, 2010 6:48:44 GMT
Grenadier: Works.
Zapper: Mage with thunder weapons, anyone?
Drowner: If you can work out a way that water is different from anything else, maybe.
Super Gunner: You can't even equip a bullets card to a lazer gun...
Flying Boxer: Make that so it can't fly at below 1/6 of maximum health. It works somewhat better.
Shielder: Moar detail please!
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