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Post by RubiksMaster123 on Aug 14, 2010 14:22:04 GMT
1. Should be workable and balanced with the existing classes. If it is overpowered, then people would just get that class only. So make some pros about the class and some cons.
2. Should be stick ranger like. What I mean by this is like no flashy animations where the class launches the enemy into the air, hits the enemy a few times and slams it to the ground. No classes like that. Just think about the existing Stick Ranger classes and you'll know what this means.
I made this because some of the threads I'm seeing.
Feel free to add more.
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