Post by necrodoom on May 26, 2010 18:47:33 GMT
stick ranger weapons:
sniper weapons:
triple thunder arrow
damage: 1-75
agi: 30-40
range:90
mag cost: 30
shoots thunder arrows that when actived it splashes
double bouncing arrow:
damage: 30-50
agi: 30-40
range:90
shoots arrows that bounce twice off ground or enemies before disappearing.
napalm arrow:
damage: 6-10
agi: 30-40
range:90
type:fire
mag cost: 45
bonus damage: 3-5
bonus type: fire
shoots arrow that explodes into 5 flames when hitting an enemy. when actived, will also leave a trail of fire behind it.
magician weapons:
acid rainer:
shoots an orb up high over the enemy which drops a pellet that posions the enemy every second till hitting the ground
magma rainer:
same as acid rainer, but fire instead of posion pellets
tornado: shoots an orb which has a splash and pushes enemies away. does not work on trees, mushrooms, cactuses and bosses and has a reduced effect on big enemies and wheels in motion.
gunner weapons:
EMP rocket: shoots a fast bullet that has a thunder type attack splash with a short freeze effect.
cluster shot: shoots a big bullet at an arc that splits into 6 smaller bullets when hitting enemy or terrain.
priest weapons:
staff of air: like tornado, but in staff form, means the staff instantly pushes enemies in range.
whipper weapons:
spiked whip: the rope of the whip also does damage, but with a reduced effect.
gladiator weapons:
baseball sword: when actived, throws the enemies that got hit by the sword away. does not effect trees, mushrooms, cactuses and bosses and has a reduced effect on big enemies and wheels in motion.
stages:
volcano: a stage with a rough land scape that has floating platforms and a red colored water which damages characters when they touch it.
underwater: a stage that uses the cavern landscape, but is filled with water.
enemies, bosses and levels:
an enemy that fires slow long range bullets which leaves smoke that damages characters that touch it like bazooka smoke.
a flying enemy that fires a quick bullet that explodes into flames
a level where there are high hp wheels cloning them selves while there are big dragons above
a dragon enemy that spawns wheels
a shy mega boss bat that spawns snakes and dragons, constantly drops fire down and fires very fast freeze bullets at any character close to the bat.
sniper weapons:
triple thunder arrow
damage: 1-75
agi: 30-40
range:90
mag cost: 30
shoots thunder arrows that when actived it splashes
double bouncing arrow:
damage: 30-50
agi: 30-40
range:90
shoots arrows that bounce twice off ground or enemies before disappearing.
napalm arrow:
damage: 6-10
agi: 30-40
range:90
type:fire
mag cost: 45
bonus damage: 3-5
bonus type: fire
shoots arrow that explodes into 5 flames when hitting an enemy. when actived, will also leave a trail of fire behind it.
magician weapons:
acid rainer:
shoots an orb up high over the enemy which drops a pellet that posions the enemy every second till hitting the ground
magma rainer:
same as acid rainer, but fire instead of posion pellets
tornado: shoots an orb which has a splash and pushes enemies away. does not work on trees, mushrooms, cactuses and bosses and has a reduced effect on big enemies and wheels in motion.
gunner weapons:
EMP rocket: shoots a fast bullet that has a thunder type attack splash with a short freeze effect.
cluster shot: shoots a big bullet at an arc that splits into 6 smaller bullets when hitting enemy or terrain.
priest weapons:
staff of air: like tornado, but in staff form, means the staff instantly pushes enemies in range.
whipper weapons:
spiked whip: the rope of the whip also does damage, but with a reduced effect.
gladiator weapons:
baseball sword: when actived, throws the enemies that got hit by the sword away. does not effect trees, mushrooms, cactuses and bosses and has a reduced effect on big enemies and wheels in motion.
stages:
volcano: a stage with a rough land scape that has floating platforms and a red colored water which damages characters when they touch it.
underwater: a stage that uses the cavern landscape, but is filled with water.
enemies, bosses and levels:
an enemy that fires slow long range bullets which leaves smoke that damages characters that touch it like bazooka smoke.
a flying enemy that fires a quick bullet that explodes into flames
a level where there are high hp wheels cloning them selves while there are big dragons above
a dragon enemy that spawns wheels
a shy mega boss bat that spawns snakes and dragons, constantly drops fire down and fires very fast freeze bullets at any character close to the bat.