|
Post by Rabidbadger on Nov 10, 2010 7:28:40 GMT
Would you be able to see the screen through all the needles?
|
|
|
Post by kamrad on Nov 10, 2010 13:12:01 GMT
Would you be able to see the screen through all the needles? Hahaha, we will see, I am gonna try it out now
|
|
|
Post by kamrad on Nov 10, 2010 13:32:44 GMT
Ok done, but a few questions, is the minimum AGI really 5-10? Because i equipped Quicks Card 4 and it was 3-9... Plus what about sonic punch, is it better than needle?
|
|
|
Post by disabled on Nov 10, 2010 14:54:18 GMT
The quick cards can lower your AGI below the "minimum" AGI. The "minimum" describes what you can achieve with Dex. And sonic is different then needle. Sonic has 5-10 AGI, so you don't need to invest in dex. And it doesn't need any Mag at all. So you can invest all the SP into STR. And its awesome against mobs and makes good usage of a vampires card. Lets say youre lv 55 and have 110 SP to distribute: Needle Knuckle: 40Str, 30Dex, 40Mag results in 138 + 415 dmg/sec if every needle hits Needle Knuckle: 0Str, 30Dex, 80Mag results in 62+830 dmg/sec if every needle hits Sonic Knuckle: 110Str, 0Dex, 0Mag results in 365dmg/sec if you only hit one enemy.
Vampires card only works with base damage right? So its nearly useless with Needle Knuckle. But Needle Knuckle can be quite a lot better for bosses (if you can dodge the attack). If you hit 3 or more enemies at once, Sonic Knuckle much better then Needle Knuckle.
I use Sonic Punch exclusively and always skill my boxers in STR only.
(Those calculations were without cards, if you have card preferences, I can do the math with them...)
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Nov 10, 2010 15:28:27 GMT
The quick cards can lower your AGI below the "minimum" AGI. The "minimum" describes what you can achieve with Dex. And sonic is different then needle. Sonic has 5-10 AGI, so you don't need to invest in dex. And it doesn't need any Mag at all. So you can invest all the SP into STR. And its awesome against mobs and makes good usage of a vampires card. Lets say youre lv 55 and have 110 SP to distribute: Needle Knuckle: 40Str, 30Dex, 40Mag results in 138 + 415 dmg/sec if every needle hits Needle Knuckle: 0Str, 30Dex, 80Mag results in 62+830 dmg/sec if every needle hits Sonic Knuckle: 110Str, 0Dex, 0Mag results in 365dmg/sec if you only hit one enemy. Vampires card only works with base damage right? So its nearly useless with Needle Knuckle. But Needle Knuckle can be quite a lot better for bosses (if you can dodge the attack). If you hit 3 or more enemies at once, Sonic Knuckle much better then Needle Knuckle. I use Sonic Punch exclusively and always skill my boxers in STR only. (Those calculations were without cards, if you have card preferences, I can do the math with them...) Just out of curiosity, what would the damage per second be for the Sonic Knuckle, if it was equipped with a Critical's Card?
|
|
|
Post by disabled on Nov 10, 2010 16:43:34 GMT
With Critical's Card 4 the (base) damage per second is doubled on average, so its 730dmg/sec (not taking rounding errors into account, so its probably 1-2 dmg lower)
|
|
|
Post by whoknows on Nov 11, 2010 1:22:11 GMT
Oh, my results were based on the glove having a Bullet's Card 4... With Bullet's card 4 and Quick card's 4 and 80 mag and 18 dex and all bullets hit... Spark Knuckle has 4533.33 damage/sec Needle Knuckle has 4800 damage/sec...
With disabled's Critical card 4 damage with the sonic knuckle.... With a yellow crystal 4, it becomes 1095 damage/sec...
Spark knuckle and Needle knuckle seem better then sonic knuckle unless it hits 4+ monsters at once...
O.o With 2 STR priests, I can theoretically hit 25k per second.... That's pretty godly...
Strangely, Mages can get a higher DPS then Boxers... Under the right circumstances...
With Thunder spear, they can reach 5700 damage/sec IF every bullet hits, and it had about 3-4 seconds to "Charge up..." (The time it takes for the first cast to start disappearing)
Which nearly NEVER happens...
|
|
|
Post by kamrad on Nov 12, 2010 8:26:11 GMT
So has anyone actually figured out the most efficient Boxer vs. Mob build yet? Because all these gloves are pretty close in their damage ranges.
|
|
|
Post by disabled on Nov 12, 2010 10:57:30 GMT
The most efficient Boxer against Mobs is a Str only Boxer with Sonic punch/knuckles and a vampires card. Depending on how good he can survive use a berserks card or a critical card as the second compo. Actually, thats the build I use against everything. Vampires card makes my boxer nearly invincible...
|
|
|
Post by kamrad on Nov 12, 2010 13:30:43 GMT
The most efficient Boxer against Mobs is a Str only Boxer with Sonic punch/knuckles and a vampires card. Depending on how good he can survive use a berserks card or a critical card as the second compo. Actually, thats the build I use against everything. Vampires card makes my boxer nearly invincible... I love this idea, takes little effort in sp investing too I am definitely trying this one out and starting all over, so how many priests do you recommend?
|
|
|
Post by disabled on Nov 12, 2010 14:03:21 GMT
Well theoretically with 2 pure str priests you deal more damage then with only one. With lv60 + red stone: 3 rangers * (1 + 1.4 boost) = 6.8 ranger equivalents 2 rangers * (1 + 2*1.4 boost) = 7.6 ranger equivalents But if you break it down into classes, I use one boxer, two magicians and a priest or would use 1 boxer, 2 priests and 1 magician. So if you multiply in the priests you get: 1 Priest: 2.4 Boxer equivalents and 4.8 magician equivs 2 Priests: 3.8 Boxer equivs and 3.8 magician equivs (Same numbers if you use snipers or gunners instead of magicians.) Since 2.4 Boxers have no problems dealing with mobs and other close combat situations I prefer having more ranged firepower. Also since Priests are quite useless the first 20 levels the 1 Priest team is much easier to play. And no matter the level you are, the magician equivalents are always 1 higher with the 2 magicians build. But if you plan for something like lv 80, the relative difference might be low enough to use 2 priests to get the much higher boxer equivalents. By the way, 3 Priests never ever work out.
tl;dr I'd use 1 priest only.
|
|
|
Post by kamrad on Nov 12, 2010 14:36:02 GMT
Oh true, i forgot about ranged enemies -.-
|
|
|
Post by ruisen2000 on Nov 13, 2010 6:05:43 GMT
Needle Knuckle: 40Str, 30Dex, 40Mag results in 138 + 415 dmg/sec if every needle hits Needle Knuckle: 0Str, 30Dex, 80Mag results in 62+830 dmg/sec if every needle hits interesting... I thought it would deal less damage with 80 on mag, and more damage with more on Str...
|
|
|
Post by whoknows on Nov 18, 2010 3:46:39 GMT
I find two priests with one magician and one boxer is better then two magicians. My boxer generally mows down monsters before the thunder spears are able to fall.
|
|
|
Post by disabled on Nov 18, 2010 4:00:20 GMT
Well youre right. Most of the time a double pumped boxer mows down everything. In situations where you use your boxer to dodge things or attack flying enemies and stuff, the double magician team has the edge. Its a matter of choice. Your team works better in probably most situations, my team works better in some situations and in my opinion those situations are the more difficult ones. But the higher you level your team the better your team gets compared to mine, but my team should be easier to play in the lower levels... whatever you prefer, its your choice. Both are good teams.
|
|
|
Post by Rabidbadger on Nov 18, 2010 16:56:57 GMT
Always have a person with stupid range. Then you can outrange all of the most hardcore enemies, and if it is a mage it can be equipped with a high damage weapon, or if it is a sniper it can have some long range poison. Pink Gel Trees are useless against those who outrange them.
|
|
|
Post by ~Memzak~ on Nov 18, 2010 17:06:24 GMT
I often just use my emerald 3 and peridot 3 poison arrow sniper...
Hasn't failed me yet! (even for pyramid)
|
|
|
Post by Rabidbadger on Nov 18, 2010 17:17:07 GMT
I am gonna have fun when I get to Pyramid with my 4-Gunner full-DEX team. I am on Grassland 5 (level 16) and still using my starting weapons, though. It's gonna take some time.
|
|
|
Post by whoknows on Nov 19, 2010 1:10:03 GMT
You don't really need people with stupidly high range. If you mow everything down in front of you, you have no need for them.
However, I find a stupidly high ranged priest with staff of poisoner's fun to play with, Poison everything on the screen, killing anything with a relatively low amount of hp.
|
|
|
Post by kamrad on Nov 20, 2010 4:59:11 GMT
You don't really need people with stupidly high range. If you mow everything down in front of you, you have no need for them. However, I find a stupidly high ranged priest with staff of poisoner's fun to play with, Poison everything on the screen, killing anything with a relatively low amount of hp. But wouldn't that be useless against high leveled enemies, considering the priest has the worst atk against anyone haha
|
|
|
Post by Fringe Pioneer on Nov 20, 2010 6:31:34 GMT
Yes, but whoknows did indicate that it would be fun to play with, not necessarily an effective team...
|
|
|
Post by ~Memzak~ on Nov 20, 2010 7:02:55 GMT
Ha, poison priest with peridot 3...
Just wait until level four jewels come out... Then the priest will be quite a dangerous foe indeed. (XD lolnotreally)
|
|
|
Post by kamrad on Nov 21, 2010 5:56:08 GMT
Ha, poison priest with peridot 3... Just wait until level four jewels come out... Then the priest will be quite a dangerous foe indeed. (XD lolnotreally) I like the way you think
|
|
|
Post by ~Memzak~ on Nov 21, 2010 8:14:21 GMT
To bad the gladiator doesn't have a poison weapon. Otherwise I'd love the glad to bits.
|
|