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Post by vaconcovat on Dec 4, 2010 12:00:18 GMT
uhhh.... Ok that OP was some sort of bug... t should drain 1 point every 1/10 of a second... for some reason it is draining 1 point every second.... I have no idea what is causing it.
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Post by PowderLich on Dec 5, 2010 0:59:35 GMT
I have some adobe software that I could probably use to make a robot voice, if you want me to...
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Post by vaconcovat on Dec 9, 2010 10:48:46 GMT
I see this was moved... Anyway, sorry, I haven't been working on anything much, so nothing to report. I DID start making a shooting engine for stressgame, but... problems have arisen.
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Post by ~Memzak~ on Dec 10, 2010 10:42:18 GMT
At least we are making some sort of progress... XD
Problems are troublesome things that are just awaiting to be solved.
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Post by vaconcovat on Dec 13, 2010 22:48:20 GMT
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Post by ~Memzak~ on Dec 13, 2010 23:27:02 GMT
I like it. Although if you walk onto the right and off the screen... you fall endlessly... (and the camera doesn't follow you)
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Post by vaconcovat on Dec 13, 2010 23:29:11 GMT
Yeah, its just trialling the gameplay vs. music.
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Post by ~Memzak~ on Dec 14, 2010 6:27:20 GMT
Ahh... Well in that case I think it is rather epic indeed.
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Post by vaconcovat on Dec 15, 2010 7:25:46 GMT
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Post by ~Memzak~ on Dec 15, 2010 10:20:22 GMT
Nice. Are those red diamonds employers? Is your job to kill them and break the boiler?
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Post by vaconcovat on Dec 15, 2010 10:48:37 GMT
megaswf.com/serve/86055/No comment. You can now die. Also, the boiler is the floor, and no, as far as you are concerned you want the boiler to stay working.
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Post by ~Memzak~ on Dec 16, 2010 8:59:36 GMT
Awesome, will the diamonds eventually be replaced with people sprites?
And how exactly will you win?
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Post by vaconcovat on Dec 16, 2010 9:03:47 GMT
My friends are making me some sprites. This is how it works; you are escaping some sort of building (Vaconcovat industries?) and you need to outlast the alarm. Quite simply, when the soft guitar at the end of the song starts, the enemies will stop spawning and the door to the right will slowly open. Escape, and you win. I am going to polish it so that it is quite difficult to actually win, and its more of a score grind.
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Post by ~Memzak~ on Dec 17, 2010 22:14:08 GMT
Okey Dokey. Sounds like a good game idea.
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Post by vaconcovat on Dec 18, 2010 5:42:19 GMT
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Post by Qwerty on Dec 28, 2010 23:29:17 GMT
I'm running into a bug where the enemies get stuck on corners.
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Post by vaconcovat on Dec 29, 2010 11:28:49 GMT
Hmm yes, i know whats causing it, but frankly i can't find a way around it. There is a current small fix where if they hit that occurrence, they simply destroy themselves.
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Post by ~Memzak~ on Jan 3, 2011 9:42:12 GMT
Whoa, haven't posted here in a while...
How are things on the game going?
Any updates other than POW!?
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Post by vaconcovat on Jan 3, 2011 12:03:28 GMT
I've had no inspiration... and im on holidays. Sorry, no real other updates. If someone somehow gives me some art, that'll count as inspiration...
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Post by ~Memzak~ on Jan 19, 2011 14:23:57 GMT
Oh it's ok, I was also on holiday for a while now.
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