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Post by D_M-01 on Feb 25, 2011 0:26:52 GMT
This idea was brought previously on chat the other day, and I feel that it is important enough to address to the forum. I apologize if I put-down any part of Dan-Ball, its games, or those who play them. I do not speak for any other members of the forum, nor anyone else from Dan-Ball or other appending bodies affiliated with the forum. I would also like to apologize beforehand if I speak of the game Minecraft too much in this message. To begin with, it has come to my attention that a number of members, including myself, on chat were forming an idea as to why the forum is currently how it is in terms of activity and our own thoughts and views. A number have agreed that the activity has dropped quite substantially since our original years past. It has also been shown that many of our older members have lost a good amount of interest in the forum in itself. I would like to provide a few explanations for this: - Lack of noteworthy updates: When you think Dan-Ball, do you not think of Powder Game, Stick Ranger, and other games that come to mind? I do, but I believe that the topics that are mainly focused on when it comes to Dan-Ball are A) Powder Game, and B) Stick Ranger (Earth Editor is mixed into there somewhere). Why do I think this? Because these, well, at least Stick Ranger, are the games that were and have continued to be updated constantly. Doesn't it seem like that back during the Gold Ages, Powder Game was getting updated regularly as well? I feel that a large part of that activity was because users were excited to share all these 'new ideas' with each new update. That is still the case for Stick Ranger, but as for Powder game... not so much. As the updates faded, so did our members' activity.
The thing with Powder Game is that it is a sandbox of endless possibility. This is what makes it so popular. Stick Ranger is second in the lead because it is an adventure game, the best and only one Dan-Ball really has to offer, and it is beginning to get ahead of Powder Game because of its constant updates. In fact, Stick Ranger has exceeded the amount of posts placed in its board past Powder Game's.
Then, you look at Earth Editor and the other Dan-Ball games. Together, they hardly make half the topics posted in Powder Game's board, and not even half for Stick Ranger's. I feel this is mainly in part because, well, you honestly could not say anything for them because they are never updated, and are quite tedious after ten minutes. No offense though, I enjoy Planet Simulator over Powder Game when I've burnt myself out on it. It's just that without anything new, Stick Ranger and Powder game tend to steal the show, and these other games left in the shadows are left viewed as 'unfinished' for a very long time...
- What do we have to offer?: When I say "what do we have to offer?," I mean what do we have that could give users on Dan-Ball a reason to come here? Indeed, we do have tips for the various games, and we can share our creations with others via the level codes, but this relates back to my previous point. These are mainly focused on Powder Game and Stick Ranger. Why do we not have these things for the other games? Like I said before, because there is nothing we really can provide for the other games, because they have nearly been left 'unfinished.' This brings me down to my my more direct point,
Do the users here have a valid input as to what they want in these games?: No, they simply do not. Even with our plans to contact 'Ha55ii' through the plan: DB-PAL, do you really expect them to do anything else than make us "Official?" Will they give us previews of upcoming updates for their Dan-Ball Games? Will they listen to the ideas of our community if we choose to provide them? WILL they provide active news as to what exactly is going on in Dan-Ball? Considering how these thoughts are not even on the site other than the comments section, suffice to say, I highly doubt it.
The main problem we face is that Dan-Ball Games are not open source, which means they cannot be used without having an internet connection, and they cannot be edited at all, unless you illegally take the coding. The problem with this is that we cannot make 'mods' for these games, rather than having to wait weeks at a time for one measly update on our favorite game. This is what probably made the Minecraft Forums even more successful than they already are, because the users can manipulate and change how the game is played, giving an infinite amount of possibility upon the already infinite things you can do in Minecraft. This gives users an active role as to what they want, and I feel that the inability to do this, as well as the lack of Dan-Ball's own noteworthy updates, are what cause this lack of traffic.
Notch (the alias name for the creator of Minecraft) listens to his players as to what their ideas are, and actively gives us news and previews as to what his upcoming updates are. Does 'Ha55ii' do this? At least not on the English version of his site.
- Users, both new and old, have begun to lose their interest in Dan-Ball: Due to points one and two, this leaves an inescapable result: users have become dulled by the tedious behavior of the poor update frequency and lack of communication from Dan-Ball. The only thing I've been told to is "post into threads you normally wouldn't, even if you don't like it." How is this supposed to solve the problem? Maybe these said threads are dead for a reason. I find it saddening that we have had to go to the point to where we must post into topics that we are not interested in, simply to keep forum activity alive throughout. That is not how activity should work. Activity should work because users post in boards and threads they WANT to post in, not because of previously said maintaining forum activity, or something like a competition to get posts.
When you look at it, the reason for our inactivity is not so much a fault on our part, but because of the hardly-ever changing condition on the Dan-Ball site. I offer a few suggestions, not so much of my own, but from ideas I have gathered as a whole from the users I commune with: - Make Dan-Ball our foundation: Dan-Ball does not have to continue to be the site we endorse fully. Rather, it could be the base in which we make the next step to our purpose. I propose that we make a site in which we create our own games that come from the past ideas of Dan-Ball and beyond. I see this potential with users such as MonoKr0me, who is currently working on his own game. I even have his thread bookmarked on my web-browser because I find it so interesting. Why is this? Because I feel as if I have an active role as to what he decides to be placed into his game. I feel that if we focused the forum more onto something such as this, along with diminishing our Dan-Ball focus a tad, we could spark activity much higher than what we see now. In a sense, we would one day become our own site, with our own games with a resemblance to Dan-Ball. But we could do the one thing Dan-Ball perhaps failed to do: Provide an active community through our development and communication to our users.
I am willing to learn programming languages like Java or, like MicroFarad is currently doing, Python. If we get enough of our members to participate, we could forward the next step into the evolution of our site.
- Recreate the forum, either through a new look, a new website software, or both: I have heard a few times that the forum looks rather... "icky." In a sense, it does. Sure, it looks much better than it did in the previous years, but we can still do better. I agree with a proposition for a new forum skin, or better yet, new website software. I believe that ProBoards limits us very much as to what we can achieve in creating our ideal forum. With the removal of it, the options are limitless. We just need decent coders or learn the coding ourselves. Change is nice, and we can bring it.
Again, this is just a thought and a suggestion. I do not expect a change like this to take effect instantly, but I would at least like an opinion from a majority through the community, either through a poll, debate, discussion, etc. I want the people to decide on where this forum should head into the future. Again, I apologize if this seems rather garbled. I cannot fully describe in words what I think should be done at this time. Thank you.
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Post by FoxtrotZero on Feb 25, 2011 0:36:31 GMT
I commend and support this line of thought. As it stands now, i'm one of the oldest members still on the forum, surpassed by few (The only name to come to mind is QwertyuiopThePie, as I believe I have been here longer than even GeneralVeers by a matter of weeks).
I haven't played, nor hardly thought about, Dan-Ball in nearly a year. My minimal, intersparsed interest declined suddenly and rapidly once Powder Game stopped being regularly updated.
Let us not be institutionalized. This forum is, both in principle and current condition, about our members more than anything else. One of our most active locations is the Member-Boards section. Its common interests that have always been the centerpin of this forum, and the pintle of our bonds. If our interests are changing, should we not embark upon a new front and continue forward?
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Post by Phantom Zero on Feb 25, 2011 0:56:27 GMT
Im trying to work on an RTS game right now, I could use some help coding... I could also use lessons on coding. So yes I do think an "Upgrade" is needed for a while. I've given up on trying to recrute new members because All the ones i bring turn out to be evil or dicks....
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Post by D_M-01 on Feb 25, 2011 1:18:27 GMT
Im trying to work on an RTS game right now, I could use some help coding... I could also use lessons on coding. So yes I do think an "Upgrade" is needed for a while. I've given up on trying to recrute new members because All the ones i bring turn out to be evil or dicks.... Please,enlighten us on this game. It could be the next project close to MonoKr0me's.
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Post by kuraikiba on Feb 25, 2011 1:23:58 GMT
Here is my opinions:
First, modding DB games would be a terrible idea. Many Minecraft mods have viruses, because of poor coding. Second, Ha55ii doesn't speak a lot of English, if any. Also, you must realize we are what we make of ourselves. We should be doing what we were, what made us popular. We should be doing challenges like that that Qwerty proposed. We should even try to make some kind of club/team thing, where we rally people of a common cause or interest. Like gangs, but non-hostile. I mean, I've seen that kind of thing work.
Point is, we need to pump some creativity back in this joint. Get this place alive! The members already here could Facebook or Twit about this, if they don't, and we could get some more peeps interested. Not to mention that we could be more active ourselves.
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Post by D_M-01 on Feb 25, 2011 1:36:44 GMT
Here is my opinions: First, modding DB games would be a terrible idea. Many Minecraft mods have viruses, because of poor coding. Second, Ha55ii doesn't speak a lot of English, if any. Also, you must realize we are what we make of ourselves. We should be doing what we were, what made us popular. We should be doing challenges like that that Qwerty proposed. We should even try to make some kind of club/team thing, where we rally people of a common cause or interest. Like gangs, but non-hostile. I mean, I've seen that kind of thing work. Point is, we need to pump some creativity back in this joint. Get this place alive! The members already here could Facebook or Twit about this, if they don't, and we could get some more peeps interested. Not to mention that we could be more active ourselves. I have yet to download a Minecraft mod that contains viruses. As I recall, do you even play Minecraft much at all? Also, by "activities Qwerty proposed," you mean the ones where we post in boards we don't normally go to or don't want to just for the sake of increasing activity. That there in itself ruins our purpose for being here. Furthermore, those boards are dead for a reason: The games are <insert demeaning term here>. If you want to attempt Qwerty's challenges, then fine, that is up to you. But that solution is only temporary, if it even works.
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Post by kuraikiba on Feb 25, 2011 1:44:51 GMT
His name implies temporary state even.
Btw, this is for the purpose of the FORUM, not Minecraft. You like minecraft more, go do minecraft, and don't complain. But honestly, in the day of social networks, is it really hard to get the word out on something? And... well, I doubt the club thing would work.
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Post by D_M-01 on Feb 25, 2011 1:48:06 GMT
His name implies temporary state even. Btw, this is for the purpose of the FORUM, not Minecraft. You like minecraft more, go do minecraft, and don't complain. But honestly, in the day of social networks, is it really hard to get the word out on something? And... well, I doubt the club thing would work. Don't complain? Isn't that why this board has been created, so that users may give their opinions on how the forum should be dealt and ideas on how to make it better? THAT behavior is what drives potential members away. If we cannot accept change, then members who want change (a substantial amount) will leave. And perhaps I did leave? What did you gain from that insult? A lost member.
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Post by kuraikiba on Feb 25, 2011 1:57:44 GMT
Focus on this part: "But honestly, in the day of social networks, is it really hard to get the word out on something? And... well, I doubt the club thing would work."
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Post by Qwerty on Feb 25, 2011 3:06:42 GMT
Tl;dr. Seriously. I'm pretty sure you ranted it all to me on chat anyway.
A graphics update would be nice, and maybe a board update, but you forget that the game-making community here is a tiny, tiny minority. Maybe a total of 5 people on the forum actually care about and are able to make games.
Long story short, this so-called plan has been suggested several times in the past, and while certain aspects are good we can hardly expect to do all of it. We have as many if not more members than we did in the golden ages, and we were far more specified back then, but the difference was the competitiveness. Our members are now completely apathetic.
There are a LOT of general game and game-making forums out there. If you want one of those, go make one, and feel free to affiliate with ours.
As to the valid input... Coincidence or not, plenty of suggestions there seem to come from here. "Whipper" is hardly a common idea, yet it arrived the update after the idea became popular. Also note that when we resumed discussion on EE and if it would be updated, it began to be updated again. Coincidences, maybe, but unlikely ones if they are.
Long story short: Better than the previous rants, but way too long for me to read in one day and it's almost certain not all of it can or will be adopted, although some parts are nice. Note that what the forum is about is truly up to the members, not the staff.
Also, you never know what you mind find when trying a challenge. You might actually find new topics you never knew you were interested in. It's called being selfless. It accelerates the topics. Don't judge them if you haven't tried one yet.
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Post by D_M-01 on Feb 25, 2011 21:25:11 GMT
I do not forget. I had mentioned beforehand that I am willing to learn these programming languages in order to make this possible. We could encourage everyone, and turn it into a massive forum activity rather than those "challenges" which you think could if ever be the savior to our problem.
Maybe it has been suggested several times because it is a fair plan? We can definitely expect to do all of it. That is your problem, you think that this is not possible because you do not bother to try. And if by "members" you mean the active ones, I highly, highly doubt we have nearly as much as we did in the Golden Ages.
Competitiveness is not the only thing that makes a forum alive. It's about discussing the new updates, what we can do with them, and also the countless creations we can make with the games. I do not think the activity has dropped to us becoming apathetic. I believe it is because of the tedious behavior of the Dan-Ball site.
Key word: "IF". I honestly do not expect Earth Editor to be updated soon, nor any of those other games other than Powder Game and Stick Ranger, and those random new games creators of Dan-Ball like to make which almost always die because they tend to end updates just a few weeks before the games get interesting.
In the current age of the internet, you honestly expect a vast majority of internet users NOT to be selfless? We do not come here to 'learn about the quantum theory' or another topic which avails us no interest. We come here because we are interested in Dan-Ball and what it has to offer, yet with its offerings slowly fading away, so too do the members fade.
You can go ahead and wait for people to accept you challenges and attempt them, but I have my own proposition which could far exceed the potential we have. I propose that perhaps I myself will create an image of the perfect forum website, layout, design, etc. The community can give their inputs and even attempt it themselves, or build upon what I or anyone else has done. Doing this alone would help upsurge forum activity, and if this fails and your plan succeeds, then you have the right to say I, as well as other active, noteworthy members, were incorrect when it came to our attempts.
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Post by kuraikiba on Feb 25, 2011 21:42:48 GMT
Well, I think partially the problem is that we do NOT seem to be very energetic. Life is what you make of it. We have over ten dan-ball games, several forum games, several games people have programmed and put here (I alone have done two), yet we don't USE these nearly as much as we should. We no longer show the passion to make innovative and fascinating creations in PG and EE that we once had. We no longer hold as frequent contests. We hardly try making our own innovative way in forum life, or try doing things for the fun of it, instead of making a rut of it. We OURSELVES make fewer posts, and lessen activity by not using forum more than chat. If we used forum like chat, we'd be rocketing upwards in posts. But, do we show these passions? Not like we did. WE let the passion die, and only WE can spark some life into this place! We should not look to new members to present the passion that WE lost, while not posting more ourselves. Who would come to such a lackluster forum? WE alone must post, with heart, soul, and passion, to rekindle the fire blazing in this forum's heart! WE alone must search for those little glitches, or make fantastic uploads, or make amazing feats! WE alone should be as a community, a community not of the day-to-day, but a COMMUNITY IMBUED WITH LIFE! WE alone must find what we lost, and become the devoted, passionate, active, joyous members we once were! ONLY then can we TRULY see this place come alive. We do not NEED a massive list of members, but the ones we have, fighting with a passion... to live every second of this forum's life to the fullest!
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Post by Fringe Pioneer on Feb 25, 2011 21:58:58 GMT
Trying out new posts and developing a new culture alongside the Dan-Ball one are mutually exclusive how, might I ask?
Why not do both? Let the programmers come together to work on games to mimic or rival or diverge from Dan-Ball. Let the graphic artists come together to create new skins (yes, plural). Let the scripters help in the H/F to improve site functionality where more is necessary (e.g. to support multiple skins that rely on CSS). Let the users go pick a thread at random, read its contents, and see if they have any interest in it. Let the aforementioned roles mix together.
What has been said is true: the users of the forum have all the potential, and many of the resources, needed to go on with the plans. Staff may help along the way and provide encouragement, but nothing needs officially enacted. It is your forum, oh generic post reader, is it not?
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Post by kuraikiba on Feb 25, 2011 22:53:05 GMT
And... don't forget that when passion dies, so does activity. If people don't feel like posting, it just gets worse.
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Post by Qwerty on Feb 25, 2011 23:19:11 GMT
Kurai, you aren't even willing to consider the challenges. You don't understand the concept that, up until recently, they were unwritten. I don't need MOST people to FINISH them, WE need A FEW people to TRY them. The fact that most people don't even try gives you no excuse to follow in their footsteps. We need to compromise, which is something you do not seem to be willing to do.
As we can hardly call ourselves the dan-ball forums if we aren't about dan-ball, I have a simple suggestion. We'd create a new forum and place all specifics unrelated to Dan-Ball there (allowing general threads here to finish, but making new ones there). There we could make boards to our heart's content. It would have the same community, be interlinked, same staff, etc, etc, but different topics, and we could still be the DBF, in a niche position where people will actually want to join us as opposed to the hundreds of other potentially more active general forums out there.
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Post by kuraikiba on Feb 25, 2011 23:22:21 GMT
Hey! I said I was all FOR the challenges! And besides, no need to make an entire new forum just because we want to specialize. Trust me, every forum I have been to, even though they were specific, had at least the general sections. They MAKE a forum. I've seen collapses with them, and we do NOT want that. SO CHILLAX.
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Post by Qwerty on Feb 25, 2011 23:46:45 GMT
Not you, the other Kurai.
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Post by D_M-01 on Feb 26, 2011 0:19:08 GMT
Kurai, you aren't even willing to consider the challenges. You don't understand the concept that, up until recently, they were unwritten. I don't need MOST people to FINISH them, WE need A FEW people to TRY them. The fact that most people don't even try gives you no excuse to follow in their footsteps. We need to compromise, which is something you do not seem to be willing to do. As we can hardly call ourselves the dan-ball forums if we aren't about dan-ball, I have a simple suggestion. We'd create a new forum and place all specifics unrelated to Dan-Ball there (allowing general threads here to finish, but making new ones there). There we could make boards to our heart's content. It would have the same community, be interlinked, same staff, etc, etc, but different topics, and we could still be the DBF, in a niche position where people will actually want to join us as opposed to the hundreds of other potentially more active general forums out there. Why do I not consider the challenges? Because I, as a forum member, view the perspective of new members and old members. Would you expect a new/potential member to do these challenges to promote forum activity? Not if their sole purpose of being here is to focus on Dan-Ball. As for more senior members, I see your point. Your "compromise" might work, but I ask you, will it be a permanent solution? Will it not wear out like it has in previous instances where the challenges were unwritten? This challenge/movement that I have proposed will help to create a permanent solution to the inactivity problem. Ongoing with your idea of a separate forum: I feel that if this were to go through, and users form together to create and share the best that they make, this could indeed become a new, separate entity related to the original forum. But, say if this said new forum becomes more popular than the original? What are your views on this matter?
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Post by FoxtrotZero on Feb 26, 2011 0:34:29 GMT
Tl;dr. Seriously. I'm pretty sure you ranted it all to me on chat anyway. A graphics update would be nice, and maybe a board update, but you forget that the game-making community here is a tiny, tiny minority. Maybe a total of 5 people on the forum actually care about and are able to make games. Long story short, this so-called plan has been suggested several times in the past, and while certain aspects are good we can hardly expect to do all of it. We have as many if not more members than we did in the golden ages, and we were far more specified back then, but the difference was the competitiveness. Our members are now completely apathetic. There are a LOT of general game and game-making forums out there. If you want one of those, go make one, and feel free to affiliate with ours. As to the valid input... Coincidence or not, plenty of suggestions there seem to come from here. "Whipper" is hardly a common idea, yet it arrived the update after the idea became popular. Also note that when we resumed discussion on EE and if it would be updated, it began to be updated again. Coincidences, maybe, but unlikely ones if they are. Long story short: Better than the previous rants, but way too long for me to read in one day and it's almost certain not all of it can or will be adopted, although some parts are nice. Note that what the forum is about is truly up to the members, not the staff. Also, you never know what you mind find when trying a challenge. You might actually find new topics you never knew you were interested in. It's called being selfless. It accelerates the topics. Don't judge them if you haven't tried one yet. Absolutely unacceptable. I got after you for this that very day. Do not comment until you have READ the entire damned post. Otherwise you are ill-informed and ignorant.
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Post by Qwerty on Feb 26, 2011 1:08:17 GMT
You're essentially suggesting we turn ourselves into a new forum anyway. If the new forum was more popular than the old, then so what? They two have combined activity.
As it happens I do not expect new members to try the challenges. They are not aimed at new members. I suspect that selfless people that care about the forum's activity would try them, and I assumed you were one of them. My bad.
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Post by D_M-01 on Feb 26, 2011 1:25:30 GMT
You're essentially suggesting we turn ourselves into a new forum anyway. If the new forum was more popular than the old, then so what? They two have combined activity. As it happens I do not expect new members to try the challenges. They are not aimed at new members. I suspect that selfless people that care about the forum's activity would try them, and I assumed you were one of them. My bad. If I take into consideration the thoughts of new and potential members of the site, I do not see how that is in any way non-selfless, or selfish as you are implying. Would you rather: A) Have a forum where the only active members are seniors that are what you call "selfless"? That continue to post in boards they do not see as interesting, further increasing the circle of tedious activity? Or... B)Have a forum that is constantly receiving new members that can quickly give thoughts and ideas to topics they have their own interest in, while knowing that they will receive feedback from the people who are the creators of the games they play? The conclusion I draw from your posts is that you basically want the current active members to post in topics they do not find interesting. Please, enlighten us as to why these boards are not interesting, or need I give the enlightenment myself, which I had basically done in most if not all of my previous posts.
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Post by Qwerty on Feb 26, 2011 1:35:00 GMT
It is not until they post in it that they discover it is interesting. They should at least take a look at each and see if they can think of anything.
Your plan will not lead to B any more than my plan will lead to A. That is about as biased as this:
A) A forum that has golden-age level activity, each thread is updated once every few hours, or even once an hour, where people discover things they didn't know they cared about rather than sticking to what they already find somewhat boring, or:
B) A forum about making games that died, partly because all of five of its members was actually able to make games, and partly because there are hundreds of those forums out there, many more active than us.
See, I can be incredibly biased, too! Seriously, if we're making a topic change we need it to be to a topic the majority of us actually cares about. Note: MAJORITY. Not you, Fox, Ozone, and MF.
Besides, have we ever turned out one completely finished and bugtested game, in the history of the forums?
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Post by microfarad on Feb 26, 2011 1:58:19 GMT
I like what you have to say. I disagree with your point that people should not be encouraged to post in topics they don't often post in. I often don't know about a lot of really interesting threads. That's why I made my (failed) post trading thread. I also think we should stick with Proboards.
But on to the good stuff. What you have to say is an extrapolation of what we already do. I would love to see MORE programming, MORE art, MORE stories. MORE CREATIVE WORKS. If you want to do something good for this forum, learn Python and make a simple little function for my ACME Python Module project in my board! Or go write a story about how your dog ate a dragon. Seriously, more creative stuff leads to more activity. All we do right now is argue.
When I read this, it changed my perspective on the forum and I am REALLY excited right now.
THANK YOU KURAI OORORA
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Post by D_M-01 on Feb 26, 2011 2:01:38 GMT
If you wanted biased, I could have said that the majority of users that visit here are here to discuss Dan-Ball and its games, not something as petty as "Nonjas." That would be biased.
Furthermore, We can still BE focused on Dan-Ball, but rather focus more of our attention on the current community, and what they want. What does a large portion of the community on Dan-Ball and this forum want? They want updates, news, statistics. We can provide these, if we were to involve the creation of games separated from Dan-Ball, and in a sense, becoming something as good as the Dan-Ball site ourselves one day.
The change does not have to be drastic, but can be done slowly over time.
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Post by Qwerty on Feb 26, 2011 2:02:18 GMT
I agree with MF that I would love to see more creative works, yes. I do feel we should make more. However, that isn't up to the staff, it's up to the people making the creative works. Posting is easy, learning a new programming language is hard.
As to Kurai, why do Nonjas have to do with anything? I'm not here making a thread and arguing that we all turn our attention to Nonjas here, now am I? I've told you many times, and many times you have ignored me: I agree that we could use more games and the like, but there is nothing we can do about it. The game-makers (all three of them) have to do it.
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Post by D_M-01 on Feb 26, 2011 2:33:21 GMT
The post regarding Nonjas was a retaliation as to you calling me biased.
Also, the point on "there is nothing we can do" is what I have assessed previously. There are things you can do, but they require time and effort. You must learn Java or other types of programming language, and if you do not want to, then so be it. You could be a member who gives their input on things being made on the forum and ideas for it.
In addition, does not being creative in those terms take away our valid point of being here: To discuss Dan-Ball. I feel that if users were to do things such as create stories as to "how their dog ate a dragon" then in a sense it is becoming a general forum already.
Oh, and when there are people who are already working a new forum design, please make sure to make it an announcement next time.
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Post by Qwerty on Feb 26, 2011 3:07:06 GMT
No, my calling you biased was how you portrayed our options. Having more gamemakers in no way makes us the constantly active forum with a constant influx of new members as you suggest, nor does posting where we wouldn't usually make all the new members magically go away.
You have yet to tell me what we, as a forum, can do. You can tell individuals what THEY can do, although I bet they won't want to learn a whole new programming language just for some internet program, but as I said you cannot force them.
The worst part about this argument is that you fail to see that I agree with you for the most part. As such, there is no argument. I simply state that you are suggesting the majority of the forum somehow pick up programming, which is rather difficult to do. Your idea would be great if it were in any way practically applicable (applicable: Able to be applied), however, there is no real way of applying it to the forum. You may as well go tell the community to stop spamming. It's possible that some members will do it, but certainly not enough to make a big difference.
That said, I'm fine with a new skin and a game-making board, maybe even a contest. The rest will have to be done by members provided they care about it.
Also, as to the threads, almost every forum has a general board. Almost every single one. Off-Dan-Ball topics happen, and if you so choose you may ignore them, but if you do not ignore them you may notice that even the off-Dan-Ball topics often have a lot of dan-ball references built in.
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Post by D_M-01 on Feb 26, 2011 3:20:46 GMT
I am fond of waiting months on end waiting for a single decent update to a Dan-Ball game, but if you feel that way, then so be it. The idea was far fetched as it was...
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Post by Qwerty on Feb 26, 2011 5:19:08 GMT
Kurai, why have you still not realized the fact that I want to help?
Besides, that depends on how you define decent. "Months on end" infers at least three months, which is about 15 updates, 30 if you count mobiles. Since SR updates are, in fact, mostly fun for SR players, and PG updates can be fun or not but are usually fun about half the time, that means that within that time, not counting mobile updates, there would be several "good" updates in the meantime. At least one a month, almost one a week if you take full advantage up the update. There are useless updates, yes, but they aren't anywhere near as uncommon as you suggest they are. If they were, we would have had a grand total of about 6 decent updates by now.
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Post by sheep on Feb 26, 2011 13:33:33 GMT
hey gIUS i dont thing this is sometin werth arguing wit dan boll dosnt ned new membors it is like a gUILD dud eberyon knows echotor if u get a lot ob pepol its not eben a acommunity naymor u no
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