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Post by RubiksMaster123 on Jun 12, 2011 15:01:34 GMT
today, I thought of which angel build would generate the most magic...
0 DEX+120 MAG=120 MP per throw 10 DEX+110 MAG=220 MP per throw 30 DEX+90 MAG=270 MP per throw 60 DEX+60 MAG=240 MP per throw 100 DEX+20 MAG=100 MP per throw
Now let's look at it with stones.
0 DEX+120 MAG+Blue stone 4=140 MP per throw 10 DEX+110 MAG+Blue Stone 4=260 MP per throw 10 DEX+110 MAG+Green Stone 4=330 MP per throw 30 DEX+90 MAG+Blue Stone 4=330 MP per throw 40 DEX+80 MAG+Green Stone 4=320 MP per throw 60 DEX+60 MAG+Blue Stone 4=320 MP per throw 80 DEX+40 MAG+Green Stone 4=200 MP per throw
Does this mean 30 DEX for angel is the best way to go?
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Post by kuraikiba on Jun 13, 2011 22:23:31 GMT
Granted, why would one even want mag for an angel? The strength is in the amount of rings, because damage racks up faster that way.
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Post by RubiksMaster123 on Jun 13, 2011 23:42:51 GMT
but then it'll take more hits to generate more MP...
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Post by ruisen2000 on Jun 14, 2011 20:46:45 GMT
First we have to figure out if magic deals more damage (like whipper) or physical hits do more damage (like Glad).
As of right now, it seems like magical damage is pretty low. But that might change with higher level weapons.
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Post by RubiksMaster123 on Jun 15, 2011 20:06:31 GMT
yea i guess you are right. just wait for 2 more updates...
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Post by sum12321 on Sept 4, 2011 7:29:11 GMT
right now with charge circle MAG does more damage it has a cloud that homes and shoots at least 10 thunder attacks not affected by topaz or priest though
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Post by RubiksMaster123 on Sept 5, 2011 23:51:03 GMT
eh so maybe this build will become useful.
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