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Post by Likep on Dec 11, 2011 18:54:58 GMT
PG2. Yeah. With new physics, this game adds a sense of fluid which is different from PG.
The script codes are rewritten.(In other words, completely new elements are soon to come!!)
PG2 is pretty awesome, huh?
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Post by Alphaepic on Dec 11, 2011 18:59:04 GMT
If you erase all the block and put the game on Side-loop, then it looks amazing with wind and powder. It looks even cooler on BG-Air and Speed x8 because the green and blue make a pattern.
I can't wait until more elements come.
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Post by Likep on Dec 11, 2011 19:17:00 GMT
The best is BG-Blur...
...it looks so amazing...
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Post by Fringe Pioneer on Dec 11, 2011 20:15:23 GMT
There is something hypnotic about the game, isn't there?
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Post by Elmach on Dec 11, 2011 22:16:57 GMT
Since my first posts on PG2 were in the PG board, I'm copying them here. Again, PG2 is beautiful. This is... beautiful. Make SIDE-LOOP, remove all block, add powder and wind. It's beautiful. Beautiful. I could watch this for days. Now if I could only duplicate this. EDIT: Beautiful. I love PG2. EDITx2: All of these images were created by removing all block, setting it to LOOP, adding lots of powder, and then adding wind so that it all flies in a direction. I add a small puff of wind in another direction. EDITx3: Rolling hills, anyone? EDITx4: In the end, if you have no block and SIDE-LOOP and don't touch it at all, there will just be wind going in one direction. After this, the wind will die down, and it will all fall downwards. The first step is somewhat quick, but the second step is slow. Every picture you see was made on the way to the first step. EDITx5: Added spoilers because it made this post very large. EDITx6: So I added some block. MOAR PICTURES Let the hills roll on forever... (But they don't) EDITx7 Gravity. So important, yet so weak. GET DOWN HERE! I now love doing this: Remove all block, add powder and wind evenly, then make a small shape in the middle. I want to study fluid dynamics now. EDIT: I didn't realize that wind does not pass through diagonal connections. On a separate note, while playing with strong wind and curved blocking shapes, I saw the powder collecting in squares the size of a size-1 block. I'm assuming that this is an artifact of the way wind is calculated. EDITx2: Well that's odd. The wind tends to move such that the cross section of the blockage is minimal.
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Post by Alphaepic on Dec 12, 2011 0:01:49 GMT
If BG-aura is implemented then some things could be made to look incredible.
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Post by Likep on Dec 15, 2011 2:37:24 GMT
BG-Aura would be just amazing.
Anyways, everyone seems to be stunned by just one thing. What else is there to do then make waves?
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Post by mdog95 on Dec 15, 2011 4:07:57 GMT
It really would be cool if there was something implemented where you can take real elements (from the Periodic Table) and form chemical bonds and such in a separate type thing and create your own custom menu, (i.e. sulfur dioxide) but realistically, it would be very difficult to script, and maybe five people would figure out how to use it correctly so the compounds don't just combust due to ionic imbalance. That doesn't change the fact that it would be cool though
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Post by Qwerty on Dec 15, 2011 5:17:20 GMT
In-game element editor? I'd recommend the BS series, specifically BS3. It is possible. Table of elements stuff, however, would be a better thing for a separate game. Wouldn't mix well with the insanity of PG physics.
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Post by ganondorfchampin on Dec 15, 2011 16:32:15 GMT
In-game element editor? I'd recommend the BS series, specifically BS3. It is possible. Table of elements stuff, however, would be a better thing for a separate game. Wouldn't mix well with the insanity of PG physics. BS series.
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Post by Likep on Dec 16, 2011 1:09:43 GMT
Getting back on PG2, what if there were new levels of wind?
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Post by Alphaepic on Dec 16, 2011 1:15:02 GMT
Like new types of wind?
If so, that would actually be pretty interesting. Certain elements could give off different types of wind to make specific things happen.
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Post by Elmach on Dec 16, 2011 3:21:44 GMT
BG-Aura would be just amazing. Anyways, everyone seems to be stunned by just one thing. What else is there to do then make waves? Play with turbulence.
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Post by Likep on Dec 18, 2011 23:18:45 GMT
Ok then.
Yeah, I like the new types of wind thing. There could be, like Wind - A normal wind Breeze - Not as strong Tornado - A very strong wind Storm - Has special reactions with elements.
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Post by Alphaepic on Dec 18, 2011 23:22:40 GMT
Well the first 3 can be done using different sizes of wind/fan. Storm would be cool. It could only go in a particular direction, or do different things with some elements.
Downburst - Doesn't have a directional line, just goes directly down in powerful bursts that can break some solids (if or when they are added).
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Post by Likep on Dec 18, 2011 23:26:20 GMT
Mmk. I like it. There should be a new thread for this, so I'm gonna make one now.
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