Post by Fringe Pioneer on May 25, 2010 19:50:54 GMT
By state
Stationary solids
Stays in place (i.e. not affected by gravity)
Dragable
Can be dragged (e.g. Wood)
Non-dragable
Cannot be dragged (e.g. Metal, C4)
Semi solids
Can be dragged but stretch instead of breaking into a ball of pixels (e.g. Moudable in the element thread)
Falling solids
Falls under gravity as a bulk and can be cleared by Clear (e.g. )
Powders
Falls under gravity as pixels (e.g. Seed)
Liquids
Spread horizontally and significantly (e.g. Soapy)
Gas
Spread both horizontally and vertically without generating any air pressure (e.g. Gas)
Plasma
Moves in a fixed pattern or act like Fire(e.g. Thunder)
Particles
Does not respond to gravity but to certain forces as pixels (e.g. Steam, Bombed state Metal)
Allotopes
Has more than one form (e.g. Glass)
By type
Hot elements/Lighters
Ignites elements (e.g. Magma)
Flammables
Can be ignited but does not generate sudden change in air pressure (e.g. Oil)
Explosive
Can be ignited and generates sudden change in air pressure (explode) (e.g. Nitro)
Conductors
Conducts electricity (e.g. Metal, Mercury)
Technology elements
Where most of its properties and uses are related to electronics (logic gates, circuits, machine etc.) (e.g. Laser, Thunder, Metal)
EM wave
Travels in straight lines, unaffected by other forces (e.g. Laser)
Functional elements
Brought a specific function and usually disappears after use (e.g. Glue, Virus)
Cold elements/Cryogens
Freeze elements (e.g. Ice, Ice balls)
Superfluids
Frictionless and 'flows' along walls and ceiling (e.g. LHe)
Reverse gravity
'Falls' upwards (e.g. Gas ball, Fire ball)
(Not used anymore as it cannot be properly defined in powder game's limited chemistry)
Temporary
Exists only for a brief moments (~1-3 frames) (e.g. Steam, Fire)
Standard elements
Has at least one reaction which is the same towards at least 10 elemnts (e.g. Fan, Magma, Acid)
Living powders
With behaviour other than those stated above and the name of the element is an organism in reality (e.g. Ant, Bird)
Duplicators
Duplicates elements as its main reaction (e.g. Fireworks, Clone)
Unclassfied
Does not behave in any ways stated above