I can guarantee you, both drop the cards at 5%. What you are experiencing is the magic of statistics. If you beat both enemies 1000 times, you will get around 50 cards each. But its very possible to get one card after 10 and the other after 30 tries.
Using bronze medals 3 I have gotten two cards at the same thing + gold and a rice ball from a boss. The chances of that is somewhat rare even with the medals but the idea is that there still a chance of that.
Post by radiantdarkblaze on Dec 15, 2012 22:18:01 GMT
For me, drop rates work like this: if I need an item, it takes anywhere from at least a while to practically forever to get, if I don't need it and it does me no good, it appears anywhere from often enough to like crazy. I'm pretty sure SR's RNG hates me or something at least as far as item collecting goes. (For damage rates though, I see enemies deal closer to the low end of their AT range just slightly more often than the higher end of their AT range, whereas my characters experience the opposite story when dealing damage to enemies, so I guess in that sense the RNG is balanced for me.... still, though. ITEMS please. I'm fine as long as I'm not dealing a flurry of 1s with my thunder weapons while my enemies keep smacking me with the highest possible damages).