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Post by Artifact123 on Sept 13, 2010 13:59:05 GMT
Could someone start a new thread called " Stick Ranger Guide Deluxe"? I want to know:
The best levels for winning Gold. The best class combinations and on what you have to spend the SP. And other stuff.
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Post by RubiksMaster123 on Sept 13, 2010 21:10:50 GMT
I already have a guide for making gold.
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Post by Artifact123 on Sept 15, 2010 11:55:21 GMT
But i am looking for the Ultimate SR Guide.
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Post by zelkova on Sept 16, 2010 18:36:00 GMT
You want a legal VS mode team that can stay above 50% winnings or you just want a end-game build?
I may be willing to make one but my grammar can be a little bit off sometimes. Most of my English teachers made us read plays and stories and hardly teach anything. =P If you can deal with my typing style then I will make one pretty much like the vs mode compo guide.
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Post by Artifact123 on Sept 25, 2010 7:44:54 GMT
You want a legal VS mode team that can stay above 50% winnings or you just want a end-game build? I may be willing to make one but my grammar can be a little bit off sometimes. Most of my English teachers made us read plays and stories and hardly teach anything. =P If you can deal with my typing style then I will make one pretty much like the vs mode compo guide. Thanks. I normally don,t get farther than the Grassland Boss Stage...
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Post by GamesExploit on Sept 25, 2010 9:10:47 GMT
Thanks. I normally don,t get farther than the Grassland Boss Stage... Lol Like srsly?
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Post by Artifact123 on Sept 25, 2010 9:57:32 GMT
Yes. I suck at SR. Really i am not kidding, i never beat Grassland 1...
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Post by GloveParty on Sept 25, 2010 15:08:38 GMT
What level can't you get past on G1?
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Post by Artifact123 on Sept 26, 2010 6:30:12 GMT
Like i posted before, the Boss Stage.
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Post by RubiksMaster123 on Sept 26, 2010 13:38:32 GMT
For G1, use a sniper with triple shot and drag it over all the enemies. If there's a certain spot with no enemies, then move your sniper to that spot and start shooting. Once the enemies come, move your sniper back over the enemies and repeat. This can work with other ranged classes too. For the guide, I am working on one right now Edit: www.danball.wikia.com/wiki/The_Ultimate_SR_Guide
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Post by disabled on Sept 27, 2010 0:02:28 GMT
Nice guide. I have a few annotations: 1) I think the magician is a nice class for the beginning game. His' (orb) shots go in a straight line and thus hit about every enemy approaching, unlike the snipers non-shot weapons which tend to miss about all the time. "Early Game" is at least 4/5 for me. 2) For a magician build, I'd recommend to invest a lot into dex, because it will increase the dmg/sec a lot. 3) Priest builds... investing in dex is helping a lot at the beginning, but IMO not so much later on. 4) I'd mention, that you get a bigger return fromt he vampires card if you invest into strength 5) Priests: The weapon does matter a bit. The poison staff can really help with the desert cactus and I'd either choose a staff with a range close to other ranged classes you have in your team. If your team stays together, the chance of getting hit is smaller then if your team has many different ranges. 6) I'd also recommend some stages to gain exp. Especially with ranged fellows, HC1 is an easy way to gain exp in the beginning
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Post by RubiksMaster123 on Sept 27, 2010 20:03:14 GMT
wow thanks.
Edit: Want me to include your name in the guide?
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Post by disabled on Sept 27, 2010 20:47:45 GMT
I don't really care about being named... Now that I reread my post: with 4) I was refering to the boxer builds. The Str build gets a better return from the vampires card, the LP build gets a better return from the onigiris card. with 6) I mean, go to HC1 and kill those big green smiley walkers with ranged guys, they give quite good exp. But the boss can be quite hard for early teams, so only do the first few stages.
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