Powder Toy vs. Powder Game
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Post by lockheedmartin on Aug 23, 2011 22:20:55 GMT
We don't just ban for no reason. People are banned based on hard evidence. Self voting can easily be tracked and recorded. It's not like we g crazy and corrupt to ban every person. In fact there are statistics here: powdertoy.co.uk/Stats.htmlIt's common sense rules. Don't cheat, spam, or annoy other members. Who ever thinks moderators are ban crazy, we're not. Oh and those people who thing PG is primitive, they have opinions, let them. Don't judge us as whole.
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Post by Qwerty on Aug 24, 2011 3:50:43 GMT
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Post by Anonymousperson5 on Aug 24, 2011 4:20:03 GMT
... I generally like PG more due to its simplicity. I find both games are very good. A lot of PTers don't appreciate the versatilty of PG's elements, but a lot of PGers don't appreciate the diversity of PT's elements. I didn't say I didn't fall into the second category, I find them bulky, weird, and useless for some things, as well as having bo place to start learning them.
Also, butthurt PT noobs are really far more stupid than the PG noobs, because they list all the wrong reasons for its advantages. Also, I think PT noobs are flaming PG...a lot. QUITE a lot.
It is correct that some things in PT are more realistic, but sometimes I find it better that unrealisticness can give me feelings of perfection. I also don't like the lag level.
I also find although PT has more advantages, it tands to have more disadvantages. More lag, more confusion, more flaming/idiocy, copying, bad zoom tool, unruly BGs (in my opinion, can't you have more than one that doesn't light up half the screen?), more uselessness, weirder wiki, more glitches, harder to use (esp. w/ laptops), etc.
Some things from PG can't be replicated in PT. Ball courses. Even if you added balls, air drag from particles messes it all up due to disturbances. I'm particular about those...*guestures at sig*. Also ant tech (also particular), cloud computing, water+salt sinking under soapy, easy changing of elements, and in other areas, diversity of community, an actual censor on the CBs, etc.
I may take up PT sometime, but until I do, I will kill anyone who says one is obviously better BECUZ PG IS LIKE SO OUTDATED ITS LIKE DUMB!!!!1
And NM, stop the trolling.
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Post by lockheedmartin on Aug 24, 2011 4:52:45 GMT
Okay I've added Rule 18 to impose punishment to those over reacting and insulting PG. It's something I wanted to stop for awhile too. Just to make others feel safer transferring from PG to TPT.
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Post by Rock on Aug 24, 2011 5:10:55 GMT
I proposed that rule months ago and was trolled and laughed at. Oh well, at least its there now.
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Post by Qwerty on Aug 24, 2011 5:45:42 GMT
Huzzah, success.
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Post by catelite on Aug 24, 2011 7:05:34 GMT
TPT fixed most of its lag in the last version. There were some lingering issues with maximum particle count that were slowing things down.
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Post by Ozonerx on Aug 24, 2011 7:26:51 GMT
The problem is that people doesn't care about others opinion. When they find something better than what they where using, they start to despise it without caring about the best things it has or the opinion of the people that uses it (like the case of TPT and PG). However, part of the war is ended here, but not on other parts of internet and this discussion keeps appearing in every in every game that has this type of game play and physics (by noobs that say TPT or PG is better or something like that). I hope this fight will end someday...
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Deleted
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Post by Deleted on Aug 24, 2011 8:45:49 GMT
Mhm... I just don't like how the gravity works in PT, that's all... In PG, powders and liquids fall realistically, but it PT it forms a funnel shape and gets sucked off the screen in an odd manner. Just saying.
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Post by Qwerty on Aug 24, 2011 9:22:14 GMT
It's done on the PT side, it can be done here as well.
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Post by catelite on Aug 24, 2011 15:37:10 GMT
I just don't like how the gravity works in PT, that's all... In PG, powders and liquids fall realistically, but it PT it forms a funnel shape and gets sucked the screen in an odd manner. Just saying. ...Lol. This is because particles in TPT drag on the air as they move, creating slipstreams and etc. A falling flow of dust produces a stream of wind. Particles that move IRL produce their own pressure and flows, since otherwise all wind would have to be arbitrarily generated.
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Post by Qwerty on Aug 25, 2011 4:47:23 GMT
I'm sure that would work great in moderation, but as with any effect it requires balance.
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Post by D_M-01 on Aug 25, 2011 21:17:20 GMT
I believe the effects and elements included within Powder Toy lead to more... imaginative options. Although, there are a number of useful utilities within Powder Game that can match up to certain aspects of Powder Toy.
I do not have much to input on the Powder Toy moderation team, although I was banned on the IRC for being "annoying".
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Post by catelite on Aug 25, 2011 21:59:56 GMT
In my defense, the IRC sees plenty of bans every day for silly crap, but none of those bans ever last for longer than a few hours at most. More importantly, you appeared to be trolling pretty obviously due to Rock's shenanigans and didn't identify yourself as someone we already knew, which is one of those things that operators generally have zero tolerance for in more populated channels. You're also chatting in the channel right now, silly Disgorged_Mech
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Post by Deleted on Sept 8, 2011 4:47:30 GMT
I just don't like how the gravity works in PT, that's all... In PG, powders and liquids fall realistically, but it PT it forms a funnel shape and gets sucked the screen in an odd manner. Just saying. ...Lol. This is because particles in TPT drag on the air as they move, creating slipstreams and etc. A falling flow of dust produces a stream of wind. Particles that move IRL produce their own pressure and flows, since otherwise all wind would have to be arbitrarily generated. Lol? I don't see Water affecting anything in pressure display... Also, Powder Toy fans often boast about how their game has more updates, but while PG painstakingly goes one decimal at a time, PT jumps whole numbers at once. It went straight from 56.0 to 60.1 a while ago. So more updates? I don't know.
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Post by catelite on Sept 21, 2011 21:02:51 GMT
Oops, haven't checked in a while.
Pressure display only shows positive and negative pressure areas, as red and blue respectively. If you want to see slipstreams, you have to use Alt or Normal velocity display instead.
And water "tumbles" downwards unless there's a smaller amount of particles, otherwise they all displace one another and the game tends to ignore their usual air drag property in favor of making them all fall evenly, so they can spill, flow, etc. They still drag on the air however, just they end up blocking it out instead of making a proper stream. Try making a wind block to blow on water, and you'll end up with small waves.
...Also, not sure updates make a difference. The people who write code for the game update whenever it's convenient, not with the intention of keeping people satisfied or keeping a schedule. It's mostly just for fun.
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Post by nmagain on Sept 21, 2011 21:09:45 GMT
here's my opinion: stop arguing about this shit, just because they're similar doesn't mean you have to argue about which is better. if we do that we may aswell have a debate thread about BFvsMW...
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Deleted
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Post by Deleted on Oct 2, 2011 7:16:17 GMT
Oops, haven't checked in a while. Pressure display only shows positive and negative pressure areas, as red and blue respectively. If you want to see slipstreams, you have to use Alt or Normal velocity display instead. And water "tumbles" downwards unless there's a smaller amount of particles, otherwise they all displace one another and the game tends to ignore their usual air drag property in favor of making them all fall evenly, so they can spill, flow, etc. They still drag on the air however, just they end up blocking it out instead of making a proper stream. Try making a wind block to blow on water, and you'll end up with small waves. ...Also, not sure updates make a difference. The people who write code for the game update whenever it's convenient, not with the intention of keeping people satisfied or keeping a schedule. It's mostly just for fun. Okay, particles affect eachother. Still doesn't explain why pressureless lingering velocity from elements that aren't there should pull water into a slope...
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Post by Anonymousperson5 on Oct 5, 2011 3:56:26 GMT
Lol, reputation. Truly, we all now know already that near all the users there who aren't PG regulars absolutely hate and flame PG. I think I'll start to make a textwall and post it here and maybe on PT forums to enlighten them.
EDIT: Even more lawl. I can't help but laugh at these, because they're so ignorant and illogical. Used to be a PG player? You were most likely a noob, because you're SO underappreciative of the versatility. I'm probably just going to keep finding quotes and put them in this post.
EDIT: More blah blah blah about Rock. Nice work noticing the other guys who are actually mature.
EDIT: Really? Really? Is this what you think?
Nice work not reading the thread.
The majority of the community, it seems, is extremely ignorant and two-faced. I think I'll use this as a point in my textwall.
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Post by Qwerty on Oct 5, 2011 21:33:03 GMT
Dangit, just when I thought we'd settled our differences.
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Post by Rock on Oct 5, 2011 21:57:24 GMT
Oh my god. It's OVER.
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