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Post by necrodoom on Jun 8, 2010 15:55:47 GMT
cement: color: grey state: semi solid uses: complex obstacle in player courses, land mine trigger, trap reaction: when anything touches cement, the cement moves away depends on the weight and speed of the object. it reacts to wind and explosions, but very slowly. cement particles also pull each other, so elements that are thrown toward the cement will get stuck inside unless they are heavy enough to make a way down the cement, like mercury and stone. gets destroyed by acid and bomb, but lighter elements except thunder which does his main reaction which is throwing particles away. the lighter elements turn him to concrete instead, which is explained shortly. the cement also effects balls, boxes, wheels, fighters and players. concrete: color: grey state: solid uses: trap reaction: when magma touch it it turns into magma, when hit by a bomb, thunder and when dragged it turns into stone. used to hold things trapped in cement in place. reposted because you didnt responded to my suggestion and again.
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Post by Artifact123 on Jun 8, 2010 16:00:58 GMT
Name: Sand Type: Powder Description: Works exactly in the same way as Powder but it can,t be burned and it is heavier Uses: Beaches Color: Same as Powder Name: Glue Type: Liquid Description: Sticks to everything it comes in touch with. Uses: Bombs (mixing it with a explosive) Color: White Name: Copper Type: Solid Description: same as Metal but it doesn,t rust and Thunder goes through it at X2 speed Uses: Base Defence, Calculator, Typewriter, Player Courses, Cooking etc. Color: Brown with a shade of orange Can i haz answer plies?
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Post by Paradox on Jun 8, 2010 20:21:05 GMT
Sand seems too similar to Powder. It'd need more reactions to get in. Glue has the exact same properties as yours does. Copper... I'll get back to you on that one.
Sand: Disapproved[/color] Glue: Disapproved[/color]
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Post by Elmach on Jun 10, 2010 3:59:18 GMT
Termite: It looks like you have all the basic functions down, with the termites that become queen immediately after being drawn by pen, being chosen at random. At least, that's how I understood that part. If it starts out in a certain radius of a hive, it becomes that hive's worker. Otherwise, it becomes a queen.
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Post by Artifact123 on Jun 10, 2010 14:06:09 GMT
Sand seems too similar to Powder. It'd need more reactions to get in. Glue has the exact same properties as yours does. Copper... I'll get back to you on that one. Sand: Disapproved[/color] Glue: Disapproved[/color][/quote] Sorry i didn,t knew Glue was on the list already but i had a lot occassions i,d would wish Sand could be in the game.
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Post by Artifact123 on Jun 13, 2010 8:37:57 GMT
Name: Rock Type: Solid Description: A cross between Block and Stone. Is immune to Magma, Thunder and Acid. Turns into Stone if dragged or when touched by Bomb. Uses: A lot. Color: Dark grey.
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Post by elton on Jun 13, 2010 18:43:49 GMT
THE NEW BINARY ELEMENT Clockwork Dark Gold Same Binary Fuctions as Metal Except Thunder will skip faster. Twice as fast in fact. And its rust proof. And its Acid Proof. ( Will help with shutdown mechanisms where you want only one metal trigger to rust away and stop functioning. Not everything) When Laser Hits Clockwork straigh on. Flat to Flat. Straight to Straight. It will split at 2 Beams 45 degrees from the impact area. Away from eachother. When laser inserts a tunnle. (Only works with 1 dot streams) When laser that small inserts (enters) a tunnle with clockwork on both sides. The laser turns to thunder. If the clockwork is two dots away. And you have anything solid in between the laser (non explosive of course) It'll go twice as fast. Fiber Optics.
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Post by Paradox on Jun 13, 2010 23:38:18 GMT
No, it's horrible! You shouldn't ever come back here again! Worst idea ever!
Clockwork: Disapproved
Hmm... This element would be amazing for Powder Game. Although it wouldn't be very good for n00bs, it'd do well with skilled logic players. If you add some reactions that are n00b-friendly, then I'll approve it. Otherwise, great idea!
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Post by elton on Jun 14, 2010 2:07:35 GMT
Noob Friendly?
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Post by Paradox on Jun 14, 2010 2:19:16 GMT
People who are not exactly people who enjoy circuits. The way this is, they'd just mainly be throwing Acid on it and talking about how it doesn't disintegrate.
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Post by elton on Jun 14, 2010 2:46:24 GMT
Element Name : Windless Color : grey Blocks Wind COmpletely and conducts electricity.
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Post by Paradox on Jun 14, 2010 5:08:33 GMT
I think that would be better as a non-element.
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Post by secret on Jun 14, 2010 14:19:58 GMT
THE NEW BINARY ELEMENT Clockwork Dark Gold Same Binary Fuctions as Metal Except Thunder will skip faster. Twice as fast in fact. And its rust proof. And its Acid Proof. ( Will help with shutdown mechanisms where you want only one metal trigger to rust away and stop functioning. Not everything)
When Laser Hits Clockwork straigh on. Flat to Flat. Straight to Straight. It will split at 2 Beams 45 degrees from the impact area. Away from eachother.
When laser passes through a tunnel (Only works with 1 dot streams) with clockwork on both sides. The laser turns to thunder. If the clockwork is two dots away. And you have anything solid in between the laser (non explosive of course) (and the clockwork ?) It'll go twice as fast. Fiber Optics.
Hmm *(1-6) Simplicity: *** Fun: **** Technological potential:****** Noob compatibility:**** reliance on spin-offs: 0@paradox Remember when Laser first released and noobs use it to make a mess in the uploads? Clockwork actually has only three main reactions: 1. Split Laser when it collided edge on the clockwork 2. Convert Laser to Thunder when passes into a clockwork tube 3. Speeds up velocity of Laser when interior of clockwork tube is lined with an unreactive insulation Noobs can simply use reaction 1 alone to create a screen full of Lasers with the help of Metal and Glass So I think it'll be fine Status: Approvedcolor: grey
state: semi solid
uses: complex obstacle in player courses, land mine trigger, trapreaction: when anything touches cement, the cement moves away depends on the weight and speed of the object. (Similer to Moudable)it reacts to wind and explosions, but very slowly. The cement also affects balls, boxes, wheels, fighters and players.. cement particles also pull each other, so elements that are thrown toward the cement will get stuck inside unless they are heavy enough to make a way down the cement, like mercury and stone. (Interesting..)gets destroyed by acid and bomb, but lighter elements except thunder which does his main reaction which is throwing particles away. the lighter elements turn it to concrete instead, which is explained shortlyconcrete: color: grey state: solid uses: trap reaction: when magma touch it it turns into magma, when hit by a bomb, thunder and when dragged it turns into stone. used to hold things trapped in cement in place. reposted because you didnt responded to my suggestion Hmm *(1-6) Simplicity: *** Fun: ** Technological potential:* Noob compatibility:***** reliance on spin-offs: *Quite a lot of programming has to be done to simulate the stuck condition Also concrete suffer from a lack of notable reaction I suggest you merge the properties of concrete and cement somehow Status: Need modificationName: Rock Type: Solid Description: A cross between Block and Stone. Is immune to Magma, Thunder and Acid. Turns into Stone if dragged or when touched by Bomb.Uses: A lot. Color: Dark grey. Hmm *(1-6) Simplicity: ****** Fun: ** Technological potential:* Noob compatibility:* reliance on spin-offs: 0A more resistant form of stone Its only difference to cement is that it won't react with some of the standard elements It'll be useful for making bases as a more durable material But I'm not sure whether this will be a waste if added to PG Status: Leave to other element keepers
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Post by necrodoom on Jun 14, 2010 14:32:04 GMT
*(1-6) Simplicity: *** Fun: ** Technological potential:* Noob compatibility:***** reliance on spin-offs: *Quite a lot of programming has to be done to simulate the stuck condition Also concrete suffer from a lack of notable reaction I suggest you merge the properties of concrete and cement somehow Status: Need modificationconcrete could be an artificial element, since most other artificial elements like steam, hanging wine and snow doesnt have any notable reaction either.
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Post by secret on Jun 14, 2010 14:40:53 GMT
*(1-6) Simplicity: *** Fun: ** Technological potential:* Noob compatibility:***** reliance on spin-offs: *Quite a lot of programming has to be done to simulate the stuck condition Also concrete suffer from a lack of notable reaction I suggest you merge the properties of concrete and cement somehow Status: Need modificationconcrete could be an artificial element, since most other artificial elements like steam, hanging wine and snow doesnt have any notable reaction either. That's seems fair Status: approved personally but can be opened to question to other element keepers
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Post by Artifact123 on Jun 14, 2010 17:33:19 GMT
Hey Paradox, what about Copper.
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Post by secret on Jun 14, 2010 17:36:28 GMT
Hey Paradox, what about Copper. Clockwork has all reactions of Copper Status: Disapproved(Copper)
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Post by elton on Jun 14, 2010 17:42:32 GMT
~Moved to modifications thread
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Post by Artifact123 on Jun 14, 2010 17:43:07 GMT
What?! But i suggested Copper before!
And they can be approved both.
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Post by elton on Jun 14, 2010 17:45:58 GMT
I just edited Clockwork. Btw, If Clockwork is too complex. You could split it between 5 elements or so. Making it simpler for morons.
That could help.
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Post by Artifact123 on Jun 15, 2010 15:00:43 GMT
Name: Hot Plasma. Type: Liquid. Description: Burns flammable elements, Destroys lighter elements and can be blown up by Bomb, Thunder and Laser. Has no reaction with Acid. Also burns Boxes, Balls and kills Players and Fighters. Color: Violet. Uses: A Lot.
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Post by elton on Jun 15, 2010 15:07:26 GMT
I'm sorry. I cannot think of a single use. Why not just use plasma and acid.
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Post by Artifact123 on Jun 15, 2010 16:50:36 GMT
Here are only a few uses of Hot Plasma:
Bombs Guns Base Defence
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Post by elton on Jun 15, 2010 17:02:09 GMT
Those are near the only uses for Hot Plasma... Other than Courses. Bombs are useless and Nooby for sole uploads. Guns,... No point. Base Defense. I like that idea.
I'm not an element keeper. If I was I'd leave it to the others. The only really useful reason I see it mostly being used for is base defense.
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Post by tackew on Jun 15, 2010 23:59:59 GMT
yea, theres like 5 different states; unnecesary (modify, I was reffering to clockwork
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Post by Artifact123 on Jun 16, 2010 7:45:31 GMT
Hot Plasma could be interesting for Halo fans or noobs who like to destroy everything.
EDIT: Bombs ARE nooby, but grenades aren,t.
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Post by Artifact123 on Jun 19, 2010 7:30:59 GMT
Name: Cloud. Type: Gas. Description: Spreads in the same way as Gas. Turns into Snow by: Everything except Vine and Ice. Turns into Ice by Ice. Color: White. Uses: A lot.
Note: Has so many uses cause it is a simple element, like Powder or Water.
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Post by Paradox on Jun 20, 2010 19:29:51 GMT
Sorry, please don't double-post. And also, both of those are disapproved. Hot Plasma is too basic, with not many uses at all, and Cloud has already been suggested.
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Post by Vertigo on Jun 22, 2010 23:45:10 GMT
Starting today I'm getting back on reviewing elements.
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Post by zook on Jun 23, 2010 18:08:13 GMT
Name: black hole/ white hole Color: white Type: solid Description: does the same thing that the earth editor ones does but also sucks in player, fighters, ect. able to put in a row and have reverse gravity. Uses: player courses
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