Name: Locust. Colour: #995599 (Purple.) Type: Living Powder Description: Follows the flight patterns of a bird, but instead of avoiding elements, goes straight through the element, turning everything it comes into contact with into powder. It cannot turn metal or liquids into powder. Avoids harmful elements, and when destroyed by a harmful element, turns into a dot of flame. After destroying 20 dots, it creates another locust. Uses: Player courses.
So, in a way, a specialized Bird? Interesting. This would do well for chain reactions, too. Although aWeSum has a good point. Maybe it could be called something else.
Quite. Bump here as well.Name: Oblit Colour: #F05000 State of Matter: Plasma Description: On its own, Oblit floats around aimlessly. However, when other elements are placed near it, it will be pulled towards them like the dot- BH physics in Earth Editor. When Oblit touches another dot, that dot will be destroyed. When two dots of Oblit collide, they destroy each other and create a "shockwave" of fire slightly more powerful than that of exploding Nitro. Uses: Total destruction. Not much else.Name: Mimic (Neutral) Colour: #303030 State: Powder Description: Mimic has five states, which have sensibly been called neutral, hot, cold, flammable and charged; Neutral Mimic doesn't do anything on its own. All five states can only be destroyed by Virus and Bomb.Name: Mimic (Hot) Colour: #C00000 State: Liquid Description: Neutral Mimic becomes hot when it touches any lighter element. Hot Mimic is almost white in BG-TG, and will light all flammable elements as well as melt Stone, Mercury and Metal and turn Water-based elements (excluding cryogens) to Steam. It becomes Neutral Mimic when it touches a cryogen.Name: Mimic (Cold) Colour: #0000C0 State: Solid Description: When Neutral Mimic touches a cryogen, it becomes cold. Cold Mimic is essentially a copy of Ice that freezes most Water-based elements. It becomes Neutral when it touches a lighter elements or is hit with strong Wind.Name: Mimic (Flammable) Colour: #00C000 State: Gas Description: Flammable Mimic is created when Neutral Mimic touches an explosive element like Gas and Nitro ("explosive" being defined as generating fire, with extra effects, when lit). It floats up at a regular rate, and turns into Fire and releases a small burst of Air when it is lit. Flammable Mimic becomes Neutral when it touches a cryogen.Name: Mimic (Charged) Colour: #C05000 State: Plasma Description: Neutral Mimic becomes charged when it touches a plasma. Charged Mimic flies in a straight line at 1 PPF and turns 135 degrees clockwise when it hits anything. It is a lighter element, and delivers a pulse of Thunder to any conductive element it touches.Name: Shifter (Solid) Colour: #202020 State of Matter: Solid Description: Like Mimic, Shifter has multiple states- six, each of which is a different state of matter. Unlike Mimic, Shifter's form is changed by different levels of pressure. When subjected to extremely low pressure, it becomes a Solid. In this state, it cannot be burnt, melted or dragged and can only be destroyed by Bomb and Virus.Name: Shifter (Semisolid) Colour: #502800 State of Matter: Semisolid (draggable solid) Description: Shifter becomes a semisolid at moderately low pressure. In this state, it can be dragged and melted with Magma.Name: Shifter (Powder) Colour: #D03010 State of Matter: Powder Description: Shifter is a Powder at regular pressure, and is also in this state by default when it is placed on the screen. Powder Shifter is flammable, but burns slowly, similarly to Wood.Name: Shifter (Liquid) Colour: #E09000 State of Matter: Liquid Description: Shifter turns into a liquid at moderate pressure. It is flammable, but burns at a faster rate than Powder Shifter. Liquid Shifter is slightly heavier than Seawater.Name: Shifter (Gas) Colour: #009000 State of Matter: Gas Description: When subjected to high pressure, Shifter becomes an explosive gas. In this state, it floats upwards and explodes with the force of G-Powder on contact with a lighter element.Name: Shifter (Plasma) Colour: #00A0F0 State of Matter: Plasma Description: At extremely high pressure, Shifter becomes an unstable Plasma. In this state, it floats around in midair and is only affected by Air or Wind. When it touches Block or any solid element including itself, it will explode with the force of Nitro(i.e., it can pass through Fan without exploding).Name: Reflector Colour: #D0FFFF State of Matter: Solid Description: Reflector is more of an action element than a reactive one. When an element or object touches Reflector, it will bounce away in exactly the opposite direction with doubled velocity. Plasmas, except for Laser, are unaffected by Reflector- Laser bounces off it as if it were Metal. Reflector can only be destroyed by Bomb and Virus.
these are also good ideas, I like the shifter ones.