powderguru
Newbie
{S=0}[M:0]
I rike fried rice and remonade!
Posts: 8
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Post by powderguru on Nov 28, 2010 3:59:30 GMT
Name: Uranium Color: Grey (between mercury and metal) Type: Solid Description: When it comes in contact with thunder, it explodes, but it's a large explosion. Stronger than nitro. Also, if it's melted, it turns into a hidden form of magma that also explodes when it's exposed to thunder. If this magma touches metal, it turns the metal into the hidden form instead of the normal one on the menu. The hidden magma burns things like normal, and explodes when it touches thunder. Uses: Bombs, chain reactions
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Post by Magnum_SAMP on Nov 29, 2010 23:42:37 GMT
Name : (I don't know good name in this language.) Color : #b0a090 Type : Solid Description : Turns technological element (laser, thunder, charged glass) into another. (element) + nothing = laser (element) + metal/mercury = thunder (element) + glass = charge the glass (element) + torch = plasma ? (next time i will post this element) See it to understand : img18.imageshack.us/gal.php?g=element.gifcan use in all directions, and too at same time.
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Post by clockwork on Dec 2, 2010 13:34:21 GMT
Name : (I don't know good name in this language.) Color : #b0a090 Type : Solid Description : Turns technological element (laser, thunder, charged glass) into another. (element) + nothing = laser (element) + metal/mercury = thunder (element) + glass = charge the glass (element) + torch = plasma ? (next time i will post this element) See it to understand : img18.imageshack.us/gal.php?g=element.gifcan use in all directions, and too at same time. One last clarification before I grade this element. Is thunder supposed to fire in a straight line? As of yet, if that is the case then... Tech Capability - ***** (Out of 6) Noob Compatibility - ****** (Out of 6) Ripoff? - No Complexity - * It's an easy acceptable element and is very useful! AcceptedEmber: State: Powder Color: Dark, brownish red. This is a hot element, like fire. It turns wood to torch, water to steam, and water turns it to powder . Bomb turns it to fire. Guessing that [bomb] is destroyed at the same rate as powder... Tech Capability - ** (Out of 6) Noob Capability - **** - (Out of 6) Rip Off - Heard of similar things Complexity - * - (Out of 6) I can't think of much use for it, it's as useful as torch, and it is still worse because it's in powdered form (I use torch for decoration) I can abide by this element. You should make a more detailed modification in the mod-thread please. AcceptedName: Set Color: Indigo Description: Set will output the element it is charged with(at initial placement) on the opposite side when it comes into contact with the element it is charged with. similar to crystal but with broader applications. I don't need a second thought Tech - ***** (Out of 6) Noob - ****** (Out of 6) Rip Off - Nope, save some clone modifications Complexity - *** (Out of 6) AcceptedMy lord, that element is perfect. Now imagine dropping a single wall of stone and charging multiple set logic gates down a vertical line, It's tech upload ability is immense.
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Post by Elmach on Dec 3, 2010 5:51:41 GMT
Name : (I don't know good name in this language.) Color : #b0a090 Type : Solid Description : Turns technological element (laser, thunder, charged glass) into another. (element) + nothing = laser (element) + metal/mercury = thunder (element) + glass = charge the glass (element) + torch = plasma ? (next time i will post this element) See it to understand : img18.imageshack.us/gal.php?g=element.gifcan use in all directions, and too at same time. That is almost exactly like crystal. Which we have been trying to get in since 2008.
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Post by clockwork on Dec 4, 2010 1:15:18 GMT
No it's not, look up crystal. It's nothing alike.
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Post by Magnum_SAMP on Dec 4, 2010 2:31:49 GMT
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Post by Elmach on Dec 4, 2010 5:58:51 GMT
Erp.
You are right.
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Post by vhu9644 on Dec 17, 2010 8:03:35 GMT
how about this
Spike: state: solid color : lighter than metal, darker than block
it will kill player, bird, and ant, disolve in acid, and reflect laser. will not conduct electricity, will not light elements, will not show up in BG dark when stone rubs against it, it makes spark if connected to loaded fuse, it will drain it, and make inside stuff disapear
vine will not grow on it, kills vine ball will die on contact
i was thinking it would be mainly used in dark player courses, where you want invisible traps, without acid+glass
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Post by hwa123 on Dec 18, 2010 22:05:00 GMT
Name: Quick Sand Color: Slightly Darker Than Powder Type: Liquid Description: Won't be lit by fire. When it comes in contact with thunder, it goes up like any other free moving element, but will fall slowly. It is also heavy, but not as heavy as mercury. Uses: It slows players and fighters. It could be used in player courses also.
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Post by stickyownz on Dec 22, 2010 23:24:32 GMT
Name: Nalpalm Color: Darkish Orange Type: Powder/Solid Description: This element would be used for bombs, wars, etc. It has the effect of nirto and g-powder combined. Sort of like a huge "boom" then little pops. Uses: For bombs, wars, etc.
Name: Thermite Color: Brownish Type: Metal Powder Description: This metal powder burns really good. Thermite makes sparks and a huge fire ball! Uses: For bombs, wars, etc.
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Post by Rock on Dec 23, 2010 2:08:05 GMT
Sorry, but both of those have already been suggested and accepted. I know it's a pain, but you should to look over the ENTIRE list of elements before suggesting.
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Post by Anonymousperson5 on Dec 28, 2010 20:22:48 GMT
Name: Sp-Clone Color: Same as clone State: Non-drag-able solid Description: Specific clone--Clones a chosen state of matter, acts like clone otherwise. Use: In chain reactions, could be used when is in contact with other things, like water, but needs to clone stone, such as in a chamber with water and magma enters. Powder-cloning Sp-clone could only clone the stone. Could also be used in calculators, where plasma-cloning Sp-clone would only clone thunder, not surrounding solid.
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Post by Rock on Jan 5, 2011 23:35:06 GMT
Hmm, interesting, but how would you select the desired state of matter (Powder, Liquid, Solid, Gas, Plasma)?
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Post by clockwork on Jan 7, 2011 23:09:33 GMT
Or living powder.
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Post by clockwork on Jan 8, 2011 15:17:37 GMT
To go into deeper details about this powder. Living powder by my definition is basically a powder that has automatic movement. Powder, Gunpowder are all powders. Ant and Bird are Living Powders. Not by there name, but if you look at their movements you'll notice they move and defy normal physics of the game. (Bird flies in circles and ignores gravity, Ant goes to through solids and crawls up)
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Post by sparkpowder on Jan 8, 2011 15:44:30 GMT
To Living Powder:
[glow=yellow,4,000]Denied[/glow]
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Post by Artifact123 on Jan 8, 2011 15:59:22 GMT
He wasn't requesting an Element. He was talking about a Element Type.
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Post by Clockwork on Jan 8, 2011 16:58:41 GMT
He wasn't requesting an Element. He was talking about a Element Type. First of all I am an element keeper, I don't usually request elements. In fact I try not to. Living powder is a state of matter in PG. Like a liquid or solid or gas. Living powder already exists. It cannot be a request...
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Post by Artifact123 on Jan 8, 2011 17:40:12 GMT
That was what i was refering to...
It was Sparkpowder who said the opposite.
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Post by speedyclock on Jan 9, 2011 19:35:18 GMT
I know, sorry if you thought I was talking to you.
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Post by Anonymousperson5 on Jan 11, 2011 2:44:36 GMT
Hmmm... Maybe they would be labeled PlSp-clone, PoSp-clone, LiSp-clone, GaSp-clone, and SoSp-clone. That might get confusing though. Alternatively, we could other-click a certain element (you know what I mean, like with fireworks) and then that state of matter would be chosen. Living powder is classified within powders. But then, Ha55ii has no official thing for states of matter. And Spark is disputed to be gas, plasma, powder, or neither. Dan-ball Wiki says Spark is a powder though.
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Post by Qwerty on Jan 11, 2011 3:09:46 GMT
Why? It seems like a plasma to me: It dies quickly, it lights stuff on fire, it isn't affected by gravity.
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Post by Clockwork on Jan 11, 2011 13:50:55 GMT
Why? It seems like a plasma to me: It dies quickly, it lights stuff on fire, it isn't affected by gravity. Plasmas ARE affected by Gravity They just have a pushing effect. Where standard powder has a positive value for gravity. Fire has a negative.
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Post by Qwerty on Jan 11, 2011 17:57:36 GMT
What about 0? Still seems to be a plasma. All we need to do is expand the definition to include things that aren't affected by gravity, considering it fits all the other definitions. It definitely isn't a powder.
What about laser? In which category is that?
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Post by Rock on Jan 11, 2011 21:42:25 GMT
There are only two plasma in Powder Game, thunder and laser, neither of which are affected by air pressure or velocity.
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Post by Anonymousperson5 on Jan 12, 2011 3:32:19 GMT
Ok, spark is a powder for these reasons: It can be dragged It can be affected by air It is affected by gravity (you can view in frame-by-frame thing that spark going up travels slower) However, it simply is the only powder that disappears, putting it in an entirely new category. Thunder, Laser, thunder-charged metal, and charged ant are plasmas according to Dan-ball wiki.
Lets just go back to the element discussion now.
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Post by Rock on Jan 12, 2011 4:24:47 GMT
Powders: Solid, but in the form of moveable particles. Powder Seed Gunpowder SuperBall Fireworks Stone Virus Bomb Salt Snow
Liquids: If you don't know what a liquid is, go back to kindergarden. Water Oil Magma Nitro Soapy Acid Mercury Saltwater
Gases: Move or float around. Fire Gas Spark Steam
Solids: Stationary elements. Cannot be moved. Fan Ice Clone C-4 Torch Metal Glass Fuse
Draggable solids: Can be moved. Vine Wood
Living Powders: Like powders, but act as if alive. Ant Bird
Plasmas: Not affected by gravity/wind. Laser Thunder
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Post by Secret Not Logged on Jan 12, 2011 4:35:05 GMT
Powders: Solid, but in the form of moveable particles. Powder Seed Gunpowder SuperBall Fireworks Stone Virus Bomb Salt Snow Liquids: If you don't know what a liquid is, go back to kindergarden. Water Oil Magma Nitro Soapy Acid Mercury Saltwater Gases: Move or float around. Fire Gas Spark Steam Solids: Stationary elements. Cannot be moved. Fan Ice Clone C-4 Torch Metal Glass Fuse Draggable solids: Can be moved. Vine Wood Living Powders: Like powders, but act as if alive. Ant Bird Plasmas: Not affected by gravity/wind. Laser Thunder Then mind anyone revise this and update accordingly? danballforum.proboards.com/index.cgi?board=pg&action=display&thread=81
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Post by Qwerty on Jan 12, 2011 22:33:26 GMT
I would have thought fire and spark would be more plasmas than gasses.
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Post by Rock on Jan 12, 2011 22:48:48 GMT
Meh, the wiki said they were gases.
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