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Post by GloveParty on Aug 13, 2010 17:37:09 GMT
I was just thinking: what if we aren't prepared for war? Our strategies may not be finalized, our technology in need of upgrades. So I made this thread. It is a forum gamish thread that simulate conflicts that go up in strength depending on how successful the user has been, ranging from sheep to uber-death-nuclear-laser-robot giants. The thread's main purpose is to help tactics, and provide a trial and error for technology. And if personal soldiers do exist, to strengthen them.
TSConsole: Awaiting commands...
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Post by ~Memzak~ on Aug 13, 2010 17:47:21 GMT
I shall enter the simulator and set it to hard. (100 to 1)
This shall be tough.
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Post by GloveParty on Aug 13, 2010 18:15:40 GMT
The Machine scans Memzak fully, then after a while scans his retina and reaches out with a mechanical arm and scans his fingerprint. "I'm creating you an Admin User account so all you have to do to access it is say your Username and take a few scans. It takes voice commands from Admin User accounts. After a little while, the room comes to life. The room appears to be a wide plain, and 100 futuristic-looking soldiers appear. They appear to be using Eplo-Steel (A futuristic heavily strenghtened steel) armor and have rifles in their hands. One shoots at you, and a laser beam whistles by your head. I watch from a floating black cube of Invincite so I can do something if it glitches. ??: Log-in Prompt. TSConsole:Enter Username, Password, and Secret code. ??: Username: Stick-Rangerite Password:********** Secret Code: **** TSConsole: Scanning retina and fingerprints... TSConsole: Credentials accepted. Welcome, Stick-Rangerite. Stick-Rangerite: GuestScan. TSConsole: Scanning... TSConsole: Scanning.... TSConsole: Scan complete. Awaiting Command. Stick-Rangerite: SaveScan asAdminUser Memzak. TSConsole: Enter future Credentials. Stick-Rangerite: useScanPrint-ScanRetina-ScanFull. TSConsole: Accepted. Scanning fingerprint and retina. Scanning Full. TSConsole: User Memzak saved. TSConsole: Set Encounter. Stick-Rangerite: Solo, hardFuture1 Terrain-plain TSConsole: Accepted. Creating...
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Post by ~Memzak~ on Aug 13, 2010 19:46:43 GMT
Ok here I go... *takes out clamaxti* *takes off weights from arms and legs*
"Heh, this should be some fun...."
I sprint up to the closest soldier in a blink of an eye and slice his head before he even reacts to me being there. I then take a large jump back missing the oncoming lasers by less than a meter.
"One down."
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Post by GloveParty on Aug 13, 2010 20:05:37 GMT
I observe closely. Memzak by far has the capabilities to handle this. And nothing seems to be going wrong.
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Post by ~Memzak~ on Aug 14, 2010 6:34:45 GMT
I run to the next closest soldier and slab right through him and use him as a human shield for the oncoming lasers. After that I zipped through the army decapitating 4, slashing in half 2, and slashed through the top of their head 7....
15 down.
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Post by GloveParty on Aug 14, 2010 13:53:26 GMT
Yep, he was destroying them. I should consider VERY hard difficulty next time. One of the soldiers snuck behind Memzak, and shot a laser at him.
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Post by ~Memzak~ on Aug 14, 2010 15:35:12 GMT
As I hear the laser being shot from behind me, I spin around just dodging the laser. (though it did burn a large hole through my sleeve) In one elegant motion I swing my sword back and stab him through the top of his head, wrenching my sword out through the back of his head.
Hmm, there seem to be only 10 left....
"ObG, could you please make these last ten have giant robotic suits with increased strength and the power to match. Also give them bigger guns and a plasma heated blade as well as giving them a group logic network between the 10. I mean it would just be unfair to finish so easily."
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Post by GloveParty on Aug 14, 2010 18:30:02 GMT
"Sure thing." They flashed into the distance. Stick-Rangerite: Add 10MechWarrior TSConsole: Command Accepted... Processing... Complete. 10MechWarrior added.
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Post by clockwork on Aug 15, 2010 1:13:26 GMT
I pick Archium for the job. Very powerful indeed. I also want 20,000 Minor Soldiers with simple plasma handguns. And 2 giant mechs. But can I have some minimal protection (armor) as well. This would be fun.
*As The Architect walks out into the giant white chamber. Armies of men line up in advanced combat suits and Handguns using extremely hot plasma solids. As The Architect raises his sword he is aimed at. He slashes down with minimal effort. He is able to take out near 500 before he is shot in the arm.*
Shit... Ah it burns.
*All the men aim at The Architect and start to fire. Architect removes his armor he was given and simply uses his robes. While he is doing so. He activates archium...*
This won't be fun now, ah well...
*As it activates the bullets disinigrate mostly when they get near. And they start to hit Architect. They eventually burn through his robes. In a few places. While he standing there he releases Archium's Total Defense Mode and starts impaling pitiful mortals. *
*Clockwork Impales 100s before being out of breath, and falls over slightly exhausted... My arm hurts...
His arm is bleeding rather badly, he has lost near half a liter and is looking rather pale. Why did I let them get a shot. Why did I let them get a shot...
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Post by ~Memzak~ on Aug 15, 2010 8:19:10 GMT
Ahh, that's a bit better. I mean it wouldn't be much of a training sesion with only 100 easy kills... I run up to one almost getting shot by three lasers then draw clamaxti and stab the mech in the middle. It doesn't even flinch.
"Ahhh, the head. Oh well.... since I already have a shot lets not make it go to waste."
I then gather lightning energy and zap it through the mech causing it to fall a part in a big bang. As I turn around I see nine other lasers heading in my direction. I sprint back far enough to dodge and then jump a mega jump to the closest mech, landing on its head. I stab it right through the head killing the person inside.
I jump back again dodging the next 8 lasers coming in my direction.
"Heh, time to end this, as I need to get more practice with my sword...."
I charge the sword up while running around and dodging bullets.
"Lightning of Death!"
As I activate it I turned all of that energy to turning my into a lightning bolt and in a flash I went through all 8 remaining mech's heads, spilling their guts inside of their mechs everywhere and leaving a huge entry and exit in the mechs.
"Exit Simulation"
ObG, could work. I tried to use only a few soldiers (100) so that I didn't overload the system. Let us hope that elton's 20 000 doesn't cause any glitches...
I'll stay here to help if there is.
*I plug my wireless keyboard and mouse to the system*
Now I can help if need be.
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Post by Blade of Whatever on Aug 15, 2010 8:44:20 GMT
i hack into the consoel and nuek you both with 5000 reel nuclaer bmobs and pwn u ololo
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Post by clockwork on Aug 15, 2010 15:43:32 GMT
The 20,000 men turn to 12,000 fast after the impalings. But by the looks of it Architect will hit 5,000 and then bleed out.
ONe thing to do. I cannot enable AI Transfer as I am in my human messenger's body. And since I have a shot I can't keep impaling or it'll bleed faster. There is 3 options. Enabling logical option now!
*The 12,000 men glitch and all turn into mechs*
... Shit, Atleast they're using lasers now. That'll be a releif. Just gotta aim for their heads.
Well, *The Architect stares at his right hand, the hand of gaurding* Gonna miss you.
Archius Prime - Art of Destruction - Apotheosis - Sacrifical Shot!
*The architect balences the hilt on the top of his left hand. It swings downwards and falls to the left. Gets caught and slices his right hand completely off. The wound on his right arm starts to heal and his hand turns to flecks of energy before it hits the ground. The wound of his hand heals as well into another hand. But it looks so weak and fragile it couldn't lift 2 pounds. And looks as if it would turn to dust if he moved it.*
Archius Prime - Sacrifical Shot Charge and Fire - Apotheosis!
*A beam of energy unleashes and spreads around Architect destroyings tens of thousands of mech straight off. But the numbers didn't feel right?*
Huh?
*The beam ends and another glitch in the system is apparent. Most of these mechs are holograms and are simulated as mechs. But the simulation isn't over because some of them are alive. And when we kill them they turn INTO holograms...*
There are 12,000 left by the looks of it... shit they grow in numbers to. Ah damn.
*I look at my right hand pitifully.*
This will hinder me from using any real powers.
*Charges 4 elements and starts blasting the mechs in the heads in a concentrated laser for several seconds in a crippled lay position*
*They start to fire the lasers in a minigun form before Architect notices they have no effect. Though the occasional one does hit.*
*That "occasional one" Has effect and shoots architect in the left hand.*
Hmph, not bleeding but it stung.
*Before he knows it a barrage of real lasers starts coming at him*
Shit, SHIT, SHIT!!!
*Architect is shot in the arm and is crippled from both ways of wielding the sword.*
*Clockwork's Law!*
*The blade floats in midair if being held*
*I can only manually hold it and do weak blasts in this position, but... I could...*
*Architect is bleeding out from the left hand. They are pressed for time. He starts to heal from his Sacrifical Shot move but it ends early when he doesn't have the blade to his side.*
Only one- *cough* - thing.
Charges four element blast and shoots the door with a boom of energy. The door shatters very cave man-like and it is thrown off the hinges waving around and falling meters away. Memzak is there holding Clamaxti looking as if to wet his pants...
Don't worry their not all real...
Any Ratio?
Erm, about 1:10 From Real to Fake...
1200 Mechs?
You got it... *Architect lays there waving his fragile hand out limply and starts slashes through the mechs ranks. Hitting the occasional Mech in the head and going right through as if cutting in butter.*
My bite is deep but theirs is also. I don't know if they think I'm alive with all this blood coming out. Heh, but they won't hesitate at you-
*They start firing at both Architect and Memzak*
DODGE!
DODGE!
*As they said those words they moved extremely fast and gracefully.*
*Memzak having control of his arms and hands was able to jump and detect real mechs and slash them with his sword. While hopping on top of them all.*
*Architect was waving his hands trying to hit something. Sadly it didn't do anything unless he hit a real mech.*
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Post by GloveParty on Aug 15, 2010 16:35:32 GMT
Clockwork, this is on a plain. There are no doors. And I never scanned you in. But, because you've gone so far, I'll pretend I did. Please ask me if you want to use the Training Simulator.
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Post by clockwork on Aug 15, 2010 16:53:24 GMT
Haha, I have won.
Besides my beard has a windmill
Your arguement is invalid.
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Post by ~Memzak~ on Aug 17, 2010 7:03:59 GMT
Wait.... Wut? Oh well.... more mechs to kill means more practice.
Oh and I wouldn't have wet my pants. Or look like it either. I probably did have a bit of shock and wonder to why I was in your training session and why there were to many mechs...
Even if I exited the simulator, it glitches me into clockwork's session while I was checking inside of my training pod for glitches.
We finished killing all the real mechs, the fakes dissapeared.
"Heh, ObG, I request a training move, move me to a forest clearing with 8 metal rods in an octagonal pattern."
I'd like them to withstand my blows for 100 blows each (800 total) and when that happens make them retreat into the ground for one second and come up again for another 100 blows each.
I need to practice my basics again....
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Post by clockwork on Aug 17, 2010 15:50:08 GMT
Aww sweet, does this wound effect me in real life?
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Post by ~Memzak~ on Aug 17, 2010 17:15:16 GMT
No. It'll be gone as soon as you exit the simulator.
I shall start slow. Hit one, then the other, then the other, then the... etc.
I completed one round of 800 hits total took me 7 minutes the first time....
Ok, that is enough warm-up.
I then jump up and begin rapid hitting.
Bam, Bam, Bam, Bam.... and by 8 seconds all 8 were in the ground.
Again!
8 more seconds and I was done again. 5 more seconds and I was done again. 2 more seconds and I was done again.
1 more second and I have hit all targets 100 times each.
Heh, lets see how long I can go for....
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Post by clockwork on Aug 18, 2010 3:29:48 GMT
Well, considering this a forum, and we major powerplay, you'll go forever >.>
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Post by ~Memzak~ on Aug 18, 2010 9:15:53 GMT
Let's be (semi)realistic.
I can't go on for ever.... but a very very very very long time.... probably until I pass out....
Heh, this is getting a bit tiring now...
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Post by clockwork on Aug 20, 2010 2:09:44 GMT
Semi-Realistic. Honestly now, Firstly, no blade could impale a decent metal mech even once. Much less you jumping over the place killing ten. By realistic... Your power level is over 900,000...
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Post by ~Memzak~ on Aug 20, 2010 12:45:09 GMT
yep. [/i] Wow, I have slowed down a lot, I now take 10 seconds for every 800 hits...
I'll need to push it to see how long I can last. I am slowing down. I'll push it to the limit!
YEAAAH!!!!!
*is pushing even harder* [/i]
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Post by clockwork on Aug 20, 2010 16:28:27 GMT
*Turns on Realistic Mode*
Memzak falls to the floor frail and lonely (lol)
He takes out Clamaxti, the Blade is struggling not to leave him (LOL)
There is one mecha left. CAN HE DO IT!
*Makes the Mecha use Laser Mini Guns*
*Makes the Mecha be made of soft metal*
The blade is still set to it's cutting power. No super abilities or anything. Just do it like real life.
*Clockwork Calls 911*
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Post by ~Memzak~ on Aug 20, 2010 18:25:02 GMT
There is no such thing as realistic mode....
for the forums... THIS IS REALISTIC
*ignores above post*
damn.... 800 hits in 32 seconds... I'm really getting a bit tired now...
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Post by clockwork on Aug 21, 2010 20:47:55 GMT
Bah, it's pointless and this is all spam. We're just randomly killing (insert triple+ digit number here) mechs a second.
...
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Post by GloveParty on Aug 24, 2010 15:47:19 GMT
I. Am. The. Operator. If you want to change something, ASK ME!
I change the scenery to castle in a section of the room. Castle Boss stands before me.
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Post by clockwork on Aug 25, 2010 0:08:34 GMT
... This is not a fun game if ObG has to be Omnipotent in it. He's like GOD. I'd excuse it if the game's fun. But, this. is. not. that. fun. Ah well I quit.
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Post by ~Memzak~ on Aug 25, 2010 5:16:41 GMT
I guess Clockwork left the training simulator.... oh well...
*colapses from exhaustion.*
"W-w-w-w-What wa-a-a-as my to-t-t-t-tal score?"
*nearly passes out for I have been doing it for almost a day*
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Post by GloveParty on Aug 26, 2010 15:08:42 GMT
I don't think he quite got it. He likes being able to do whatever he wants, and quits if he can't. Oh well. He did this in RP Arena when I tried to tone down his character a bit so it could fight everyone else more fairly.
*looks at Memzak's score* Holy CRUD! It's too high for the score counter. IT just says: 9999999999999999999999.
*Castle boss throws a fireball at me* Oh yeah, I forgot. *punches castle boss in the leg*
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Post by clockwork on Aug 26, 2010 21:57:51 GMT
Not whatever I want, I was being realistic in this. It's you who stops the instant post play for no reason. And slows down the play to about the speed of a turtle. Instead. We need about 4-5 between each battle start.
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